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bytes_ostream.hh
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bytes_ostream.hh
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/*
* Copyright (C) 2015 ScyllaDB
*/
/*
* This file is part of Scylla.
*
* Scylla is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Scylla is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scylla. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <boost/range/iterator_range.hpp>
#include "bytes.hh"
#include "core/unaligned.hh"
#include "hashing.hh"
#include "seastar/core/simple-stream.hh"
/**
* Utility for writing data into a buffer when its final size is not known up front.
*
* Internally the data is written into a chain of chunks allocated on-demand.
* No resizing of previously written data happens.
*
*/
class bytes_ostream {
public:
using size_type = bytes::size_type;
using value_type = bytes::value_type;
static constexpr size_type max_chunk_size() { return 16 * 1024; }
private:
static_assert(sizeof(value_type) == 1, "value_type is assumed to be one byte long");
struct chunk {
// FIXME: group fragment pointers to reduce pointer chasing when packetizing
std::unique_ptr<chunk> next;
~chunk() {
auto p = std::move(next);
while (p) {
// Avoid recursion when freeing chunks
auto p_next = std::move(p->next);
p = std::move(p_next);
}
}
size_type offset; // Also means "size" after chunk is closed
size_type size;
value_type data[0];
void operator delete(void* ptr) { free(ptr); }
};
// FIXME: consider increasing chunk size as the buffer grows
static constexpr size_type chunk_size{512};
private:
std::unique_ptr<chunk> _begin;
chunk* _current;
size_type _size;
public:
class fragment_iterator : public std::iterator<std::input_iterator_tag, bytes_view> {
chunk* _current;
public:
fragment_iterator(chunk* current) : _current(current) {}
fragment_iterator(const fragment_iterator&) = default;
fragment_iterator& operator=(const fragment_iterator&) = default;
bytes_view operator*() const {
return { _current->data, _current->offset };
}
bytes_view operator->() const {
return *(*this);
}
fragment_iterator& operator++() {
_current = _current->next.get();
return *this;
}
fragment_iterator operator++(int) {
fragment_iterator tmp(*this);
++(*this);
return tmp;
}
bool operator==(const fragment_iterator& other) const {
return _current == other._current;
}
bool operator!=(const fragment_iterator& other) const {
return _current != other._current;
}
};
private:
inline size_type current_space_left() const {
if (!_current) {
return 0;
}
return _current->size - _current->offset;
}
// Figure out next chunk size.
// - must be enough for data_size
// - must be at least chunk_size
// - try to double each time to prevent too many allocations
// - do not exceed max_chunk_size
size_type next_alloc_size(size_t data_size) const {
auto next_size = _current
? _current->size * 2
: chunk_size;
next_size = std::min(next_size, max_chunk_size());
// FIXME: check for overflow?
return std::max<size_type>(next_size, data_size + sizeof(chunk));
}
// Makes room for a contiguous region of given size.
// The region is accounted for as already written.
// size must not be zero.
value_type* alloc(size_type size) {
if (size <= current_space_left()) {
auto ret = _current->data + _current->offset;
_current->offset += size;
_size += size;
return ret;
} else {
auto alloc_size = next_alloc_size(size);
auto space = malloc(alloc_size);
if (!space) {
throw std::bad_alloc();
}
auto new_chunk = std::unique_ptr<chunk>(new (space) chunk());
new_chunk->offset = size;
new_chunk->size = alloc_size - sizeof(chunk);
if (_current) {
_current->next = std::move(new_chunk);
_current = _current->next.get();
} else {
_begin = std::move(new_chunk);
_current = _begin.get();
}
_size += size;
return _current->data;
};
}
public:
bytes_ostream() noexcept
: _begin()
, _current(nullptr)
, _size(0)
{ }
bytes_ostream(bytes_ostream&& o) noexcept
: _begin(std::move(o._begin))
, _current(o._current)
, _size(o._size)
{
o._current = nullptr;
o._size = 0;
}
bytes_ostream(const bytes_ostream& o)
: _begin()
, _current(nullptr)
, _size(0)
{
append(o);
}
bytes_ostream& operator=(const bytes_ostream& o) {
if (this != &o) {
auto x = bytes_ostream(o);
*this = std::move(x);
}
return *this;
}
bytes_ostream& operator=(bytes_ostream&& o) noexcept {
if (this != &o) {
this->~bytes_ostream();
new (this) bytes_ostream(std::move(o));
}
return *this;
}
template <typename T>
struct place_holder {
value_type* ptr;
// makes the place_holder looks like a stream
seastar::simple_output_stream get_stream() {
return seastar::simple_output_stream(reinterpret_cast<char*>(ptr), sizeof(T));
}
};
// Returns a place holder for a value to be written later.
template <typename T>
inline
std::enable_if_t<std::is_fundamental<T>::value, place_holder<T>>
write_place_holder() {
return place_holder<T>{alloc(sizeof(T))};
}
value_type* write_place_holder(size_type size) {
return alloc(size);
}
// Writes given sequence of bytes
inline void write(bytes_view v) {
if (v.empty()) {
return;
}
auto this_size = std::min(v.size(), size_t(current_space_left()));
if (this_size) {
memcpy(_current->data + _current->offset, v.begin(), this_size);
_current->offset += this_size;
_size += this_size;
v.remove_prefix(this_size);
}
while (!v.empty()) {
auto this_size = std::min(v.size(), size_t(max_chunk_size()));
std::copy_n(v.begin(), this_size, alloc(this_size));
v.remove_prefix(this_size);
}
}
void write(const char* ptr, size_t size) {
write(bytes_view(reinterpret_cast<const signed char*>(ptr), size));
}
bool is_linearized() const {
return !_begin || !_begin->next;
}
// Call only when is_linearized()
bytes_view view() const {
assert(is_linearized());
if (!_current) {
return bytes_view();
}
return bytes_view(_current->data, _size);
}
// Makes the underlying storage contiguous and returns a view to it.
// Invalidates all previously created placeholders.
bytes_view linearize() {
if (is_linearized()) {
return view();
}
auto space = malloc(_size + sizeof(chunk));
if (!space) {
throw std::bad_alloc();
}
auto new_chunk = std::unique_ptr<chunk>(new (space) chunk());
new_chunk->offset = _size;
new_chunk->size = _size;
auto dst = new_chunk->data;
auto r = _begin.get();
while (r) {
auto next = r->next.get();
dst = std::copy_n(r->data, r->offset, dst);
r = next;
}
_current = new_chunk.get();
_begin = std::move(new_chunk);
return bytes_view(_current->data, _size);
}
// Returns the amount of bytes written so far
size_type size() const {
return _size;
}
bool empty() const {
return _size == 0;
}
void reserve(size_t size) {
// FIXME: implement
}
void append(const bytes_ostream& o) {
for (auto&& bv : o.fragments()) {
write(bv);
}
}
// begin() and end() form an input range to bytes_view representing fragments.
// Any modification of this instance invalidates iterators.
fragment_iterator begin() const { return { _begin.get() }; }
fragment_iterator end() const { return { nullptr }; }
boost::iterator_range<fragment_iterator> fragments() const {
return { begin(), end() };
}
struct position {
chunk* _chunk;
size_type _offset;
};
position pos() const {
return { _current, _current ? _current->offset : 0 };
}
// Returns the amount of bytes written since given position.
// "pos" must be valid.
size_type written_since(position pos) {
chunk* c = pos._chunk;
if (!c) {
return _size;
}
size_type total = c->offset - pos._offset;
c = c->next.get();
while (c) {
total += c->offset;
c = c->next.get();
}
return total;
}
// Rollbacks all data written after "pos".
// Invalidates all placeholders and positions created after "pos".
void retract(position pos) {
if (!pos._chunk) {
*this = {};
return;
}
_size -= written_since(pos);
_current = pos._chunk;
_current->next = nullptr;
_current->offset = pos._offset;
}
void reduce_chunk_count() {
// FIXME: This is a simplified version. It linearizes the whole buffer
// if its size is below max_chunk_size. We probably could also gain
// some read performance by doing "real" reduction, i.e. merging
// all chunks until all but the last one is max_chunk_size.
if (size() < max_chunk_size()) {
linearize();
}
}
bool operator==(const bytes_ostream& other) const {
auto as = fragments().begin();
auto as_end = fragments().end();
auto bs = other.fragments().begin();
auto bs_end = other.fragments().end();
auto a = *as++;
auto b = *bs++;
while (!a.empty() || !b.empty()) {
auto now = std::min(a.size(), b.size());
if (!std::equal(a.begin(), a.begin() + now, b.begin(), b.begin() + now)) {
return false;
}
a.remove_prefix(now);
if (a.empty() && as != as_end) {
a = *as++;
}
b.remove_prefix(now);
if (b.empty() && bs != bs_end) {
b = *bs++;
}
}
return true;
}
bool operator!=(const bytes_ostream& other) const {
return !(*this == other);
}
};
template<>
struct appending_hash<bytes_ostream> {
template<typename Hasher>
void operator()(Hasher& h, const bytes_ostream& b) const {
for (auto&& frag : b.fragments()) {
feed_hash(h, frag);
}
}
};