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README
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f2bgl README
Release version: 0.1.8 (Feb 5 2012)
-------------------------------------------------------------------------------
About:
------
f2bgl is a re-implementation of the engine used in the game Fade To Black
made by Delphine Software and released in 1995.
Compiling:
----------
Update the defines in the Makefile if needed. The SDL and OpenGL libraries
are required.
Running:
--------
You will need the original files of the PC release or PC demo.
By default, the program will try to load the game data files from the current
directory. The expected directory structure is :
TRIGO.DAT - optional
DATA/
DATA/SOUND/
TEXT/ - not present with demo version
VOICE/ - not present with demo version
Defaults can be changed using command line switches :
Usage: f2b [OPTIONS]...
--datapath=PATH Path to data files (default 'DATA')
--language=EN|FR|GR|SP|IT Language files to use (default 'EN')
--playdemo Use inputs from .DEM files
--level=NUM Start at level NUM
Credits:
--------
Delphine Software for creating the game.
Contact:
--------
Gregory Montoir, [email protected]