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AirDelivery

JC2-MP addon that allows players to deliver packages by plane, runway to runway.

This is a rough framework for "taxi" stlye delivery missions that I started to help familiaze myself with the JC2MP API. There's next to no polish but I figured others might gain something from it. Feel free to modify/copy/interpret.

Usage

  • /ad to start a missions (there's only two, spawns you at an airfield with a plane and gives you a destination)
  • /adquit to end your current mission

Features

  • Choosing a random "mission" from a list, checking for a clear runway
  • Spawning a player at an open runway in the given vehicle
  • Vehicle cleanup during module crash/mission completion
  • Radius and speed checks to confirm landing
  • Chat notifications for mission start/finish

Unimplemented Features

  • Varrying difficulty missions (small forrest runways, different planes)
  • Timed missions
  • Data structure for Airfields
  • Runway visualization (if VFR isn't already on the server)
  • Player reward for succesful deliveries
  • Better "hitbox" for runways (currently just a large radius)
  • Client-side GUI (waypoints, arrows, package/passenger indicator)
  • SAM site enemies
  • Parachute package drop missions
  • Bombing missions
  • Chaining missions together (Crazy-Taxi style)