The swiftui-skia
is a skia based 2d graphics SwiftUI
rendering library. It is based on Rust
to implement software rasterization to perform rendering. It performs better in cross-platform adaptability than hardware rasterization, however it is still an experimental project. And it's based entirely on SwiftUI
syntax.
基于 Skia
的 2D 图形 SwiftUI
渲染库 —— 使用 Rust
语言实现纯软件光栅化渲染,相比原生光栅化具有更好的跨平台适应性,不过目前仍然是一个实验项目;此外使用层面完全基于 SwiftUI
语法。
import SwiftUI
import SwiftUISkia
struct ContentView: View {
var body: some View {
SwiftUISkia.Surface(width: 360, height: 360) {
SwiftUISkia.Rect(x: 10, y: 220, width: 30, height: 30, style: "fill", color: "cyan") {}
SwiftUISkia.Image(image: "https://raw.githubusercontent.com/rustq/swiftui-skia/main/examples/first-example/first-example/Assets.xcassets/swiftui-96x96_2x.imageset/swiftui-96x96_2x.png", x: 0, y: 0, width: 64, height: 64, blur: 5, brighten: 98) {}
SwiftUISkia.RoundRect(x: 220, y: 50, r: 10, width: 80, height: 80, style: "stroke", color: "fuchsia") {}
SwiftUISkia.Points(points: [
[138, 10],
[178, 90],
[266, 103],
[202, 165],
[217, 254],
[138, 212],
[59, 254],
[74, 165],
[10, 103],
[98, 90],
], strokeWidth: 1, style: "fill", color: "rgba(200, 255, 0, 0.7)") {}
SwiftUISkia.Circle(cx: 200, cy: 220, r: 70, style: "stroke", color: "violet") {}
SwiftUISkia.Circle(cx: 200, cy: 220, r: 50, style: "fill", color: "violet") {}
SwiftUISkia.Text(text: "Hello SwiftUI Skia!",x: 80, y: 0, fontSize: 16, color: "black", maxWidth: 60) {}
}
}
}
$ cargo add swiftui-skia
$ cargo install --path .
$ ln -s ~/.cargo/registry/src/index.crates.io-{YOUR CRATE HASH}/swiftui-skia-0.0.4 swiftui-skia
$ cargo install cargo-lipo
$ cargo install swift-bridge-cli
$ cd swiftui-skia
$ rustup target add x86_64-apple-darwin aarch64-apple-darwin aarch64-apple-ios x86_64-apple-ios aarch64-apple-ios-sim
$ ./build-rust.sh
$ ./build-bridge.sh
Frameworks, Libraries, and Embedded Content
△ SwiftUISkia
△ SwiftUISkiaBridge