Core things are done, these are mostly ideas / things to explore on how to improve further.
- Text chat roles / dev colors
- Activity indicator above heads
- Volume gain
- Optimization: Move encode/decode to their own threads, off Unity main?
- Leaving MpEx settings flow coordinator will break the chat title button (activation event never triggers for the lobby setup view?)
- Chat view will lag if left open only with lots of messages piling up; older game objects might need to be removed (cap to messages buffer size).
- Allow players that don't send caps to be muted anyway? Or if they send voice: automatically assume they have voice caps?