- Updated TOC
- Fixed some spell priorities
- Fixed outdated LibSpellLocks issue on BCC
- BCC compatible tocs
- Disabled checkboxes for features exclusive to Vanilla Classic
- BCC compatiblity
- Updated LCD to include Chronobooned spell IDs
- Ignite extension changes
- Fixed issue with buffs sometimes not registering
- Moonfire now correctly stacks
- ToC Update
- Fire Vulnerability is refreshed from anyone's scorch even if they don't have a talent
- Fire Vulnerability stack now work together with Ignite stacks
- Ignite refresh workaround
- LCD Update
- Re-release with updated LCD
- Set bonus tracking
- Rejuv duration is 15s for Druids with 8/8 Stormrage
- Rollbacks for Winter's Chill and Shadow Weaving
- ToC Update for 1.13.4
- Rollback Sunder Armor refreshes if it ended up missing
- ToC Update for 1.13.3
- DR bugfix
- LCD update
- Bugfix
- Bugfixes
- Fixed Shadow Weaving debuff conlicting with Warlock Shadow Vulnerability
- LCD Update
- Added Winer's Chill, visible if talented
- LibAuraTypes update, separate aura priorities for enemies and allies
- Large Personal Debuffs option, only available with Full Aura Replacement enabled
- Many long buffs should show duration now even when not casted player
- Not resetting timers on Hunter deaths
- bugfix for infinite auras
- Kidney, Cheap Shot, Scatter DR changes
- Indefinite duration buffs like Stances and Paladin's Auras now should appear in enemy buffs
- Mind Blast and Scorch damage no longer refresh Vulnerability if debuff was resisted
- Long CC PvP durations set to 20s.
- Improved Blizzard timer
- Arcane Brilliance duration is 60m now
- Shadow Weaving now refreshes on MF and SWP applications
- Fixed Healing Way
- Returned Shadow Weaving, Fire Vulnerability, but only visible for SPs and Fire Mages
- Added Tooltips for GUI
- Personal debuffs now larger than the rest in full replacement mode
- Fixed Rupture and Kidney Shot differently
- Fixed Rupture and Kidney Shot timers
- Taunt stacking
- not touching default portrait at all now
- Pyroblast timer
- Fireball timers now stack
- Sunder Armor 5 stack refresh fix
- Because they can't be fixed removed these timers:
- Fire Vulnerability
- Winter's Chill
- Shadow Weaving
- Shadow Vulnerability
- Deadly Poison
- Wound Poison
- Timers for long raid buffs, but only if casted by player
- Enemy Buffs are now working again
- Fixed Curse of Agony timer on Chinese client
- Maybe restored Curse of Agony timer on chinese client
- fixed rare error
- creature spells
- verbose portait icon checkbox
- new version with revamped LCD after blizzard crippled combat log during august stress test
- added a bunch of engineering trinkets, Skull of Impending Doom etc
- added GUI and option to toggle enemy buffs
- enemy buffs now disabled by default
- now showing enemy buffs with indefinite duration
- fixed error when ToT is enabled
- added display of enemy buffs (only the ones with known and fixed duration)
- added a lot of NPC abilities
- Portrait CC display feature, including spell locks
- added/fixed a bunch of spells during AV weekend
- added Kidney Shot and Rupture. When cast by enemies, they are assumed to be 5cp
- added Data versioning
Buds pull request:
- Charge now counts as STUN for DRs
- added Mace Spec (both Rogue and Warrior)
- added Charge Stun
- fixed typos
- fixed Thunder Clap duration
- fixed Shadow Word Pain Talent spellIDs
- fixed incorrect Mortal Strike spellID
- updated LibClassicDurations
- LibClassicDurations added support for spells that weren't in nugrunning: Poisons, Blessings, Thorns, Dampen/Amplify, Mortal Strike, Grenades
- updated LibClassicDurations
- first release
- using DRs
- mostly complete spell list adapted from nugrunning