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The disassembler recognizes that it is DATA and calls it DATA. But at the same time it tries to recognize it as code.
Version 0.2.3
Game "Circus_Charlie_(J).nes"
The disassembler recognizes that it is DATA and calls it DATA. But at the same time it tries to recognize it as code.
Version 0.2.3
Game "Circus_Charlie_(J).nes"
Examples:
_data_cb28_indexed:
sre a:_var_6b6a_indexed,Y ; $CB28 5B 6A 6B
.byte $7a ; $CB2B 7A disambiguous instruction: nop
.byte $7b ; $CB2C 7B branch into instruction detected: rra a:_data_f985_indexed+1,Y
_data_cfb7:
lda a:_var_10cf_indexed,Y ; $CFB7 B9 CF 10
ora (_var_0011_indexed),Y ; $CFBA 11 11
ora (_var_0011_indexed),Y ; $CFBC 11 11
_data_dc49_indexed:
.byte $1a ; $DC49 1A disambiguous instruction: nop
_data_dc4a_indexed:
slo a:_var_101c_indexed,Y ; $DC4A 1B 1C 10
ora (_var_0012_indexed),Y ; $DC4D 11 12
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