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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.5] - 2024-07-14

Added

  • Added template for IJobEntity
  • Added template for Struct with Unity DOTS related usings

Changed

  • Fixed IEnableableComponent template not deriving from IComponentData
  • Removed double naming on Aspect, Authoring, ISystem, and SystemBase templates
  • Removed UnityEngine namespace from unmanged files
  • Added [BurstCompile] to IJob, IJobFor, and IJobParallelFor templates
  • Removed IJobEntity job from inside ISystem template
  • Added example use of SystemAPI.Query and job in SystemBase template
  • Removed "I" prefix from default names

[1.4] - 2024-03-30

Added

  • Added template for IJob
  • Added template for IJobFor
  • Added template for IJobParallelFor
  • Added template for StateMachineBehaviour

[1.3] - 2023-10-15

Added

  • Added template for Class (Unity usings)
  • Added template for Assembly Definition
  • Added template for Assembly Definition Reference

[1.2] - 2023-07-15

Changed

  • Changed icons
  • Update description

Added

  • Added template for ICleanupComponentData
  • Added template for IComponentData (managed)
  • Added template for IEnableableComponent
  • Added template for ISharedComponent

[1.1] - 2023-06-28

Changed

  • Renamed project to "UnityTemplates"

Added

  • Added template for ScriptableObject
  • Added some more description in VSIX metadata
  • Added arm64 target to VSIX

[1.0] - 2023-06-27

Added

  • VSIX for Visual Studio 2022
  • Aspect template
  • Authoring Component template
  • IBufferElementData template
  • IComponentData template
  • ISystem template
  • SystemBase template
  • MonoBehaviour template