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Releases: raduprv/Eternal-Lands

1.9.5 Release (build 4)

29 Oct 21:55
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New features:

  • Include latest encyclopaedia updates in data package.
  • Issue #68: Add option to log NPC dialogue text. Enabled on dialogue context menu for NPC name.
  • Issue #67: Added used item counter. Enabled using Options->Controls setting.
  • Added standard locations for the user menu window.
  • Added CMAKE file to improve Linux an Windows build.
  • Added lowering far_plane to poor_man setting.
  • Restore initial values if turning poor_man off.
  • Issue #48: Stop deleted objects impacting the clustering algorithm in map editor. Needs maps to be resaved.
  • Issue #63: Lock hud button for skill bars. Added Click Lock option to bar context menu.
  • Refactored code that sets continent tab-maps to allow specification from a data file, continfo.lst.
  • Issue #60: alt-j toggles ether bars, alt-k toggles ether number over character.
  • More for issue #59: Added option (on list context menu) to use a separate item list for current character.
  • More for issue #59: Added option (right-click save button) to use a separate notepad for current character.
  • Forum #61212: Fix hud indicators so they only show when enabled.
  • Issue #59: Added password manager.

Fixes:

  • Fixed lots of compiler warnings from new compilers, some for uninitialised variable usage.
  • Fixed possible crash loading options window due to NULL/0 mismatch.
  • Fixed possible crash with eye candy due to invalid free.
  • Fixes for counter loading that could cause issues when new counters added.
  • Fixes for poorman not setting values on restart and properly handle shader limit.
  • Fix use after free spotted by gcc -fsanitize=address flag that could have caused a crash.
  • Use consistent path to load and save map marks. Was spotted in OL.
  • Issue #66: Fix minimap title bar ending offscreen after resize or scale change.
  • Trap using invalid map for #ckdata command.
  • Remove changing directory to datadir during start up on non-windows.
  • Issue #57: Fix negative session hours
  • If disconnected when about to try login, connect to the server first.
  • Forum 61178: Catch invalid paste items and other paste errors on windows.
  • Fix button labels for chat colour window; thanks to dawigit spotted while working on the OL client.

1.9.5 Release (build 3)

10 Nov 17:15
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Minor new features:

  • Forum #61102: added option to disable the items list, find list feature so key presses always go to the chat/command window.
  • Forum #61101: Added hud indicator for I Glow In The Dark perk status.
  • Add background on/off option to user menus main window. Reduce vertical padding of user menus main window.
  • Forum #61082: Add the mini-map destination cross to the configurable colours.
  • Forum #61139: Add ALT+t to toggle option for targeting close-clicked creatures.

Fixes:

  • Forum #61059: Inventory window shifted at log in.
  • Issue #54: Mixed item filter prevents printing of item info to chat window. Modified to only block You successfully created messages.
  • Restore particle regressions from way back since eye candy added.
  • Issue #56: ctrl-right click on tab map to delete mark, deletes server marks too. #unmark deletes server marks too.
  • Fix display of knowledge list for odd numbers of books.
  • Forum #61108: Fix the length of knowledge bar missed during the ui scaling changes. Thanks to Nogrod for reporting the bug.
  • Improve scrollbar alignment, with consistency at different scale value.
  • Fixes for issues exposed for client and map editor by new gcc compiler.

Uses 1.9.5.2 data.

1.9.5 Release (build 2)

29 Jun 20:38
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1.9.5.2

  • fix for crash-on-exit bug
  • include emotes window correctly in windows-on-top list

1.9.5.1

  • fix for issues on very old guild maps
  • updated map_info.txt in data file

Client Improvements and New Features:

  • Added delete recipe option.
  • Added skill experience related operators to #calc.
  • Added context menu to control indicators. Added PM/ModPM count indicator, click to clear.
  • Added ranging lock indicator.
  • Added option for the "click close to attack" and "click close to open bag" changes from the Android client.
  • Large refactoring of the client to support UI scaling for high DPI displays.
  • Improved performance of targeted eye candy effects like mana drain to prevent the drop in FPS.
  • Improve error checking for new character player name and password entry.
  • Enabled snow on selected maps.
  • Many minor improvement, many done during UI scaling changes.....

Client Bug fixes:

  • Fix saving options that are on multiple tabs.
  • Fix writing new options values from the context menu.
  • Fix storage window quantity text appearing under the scrollbar.
  • Fix for a possible client hang on start-up loading objects.
  • Fix for when the accept buddy window did not show in console mode.
  • Fix overhead mana display size; forum #60952.
  • Fix weather effects not starting on login or map change.
  • Fix when sound effects option changed incorrectly at start-up depending on other options state; issue #49.
  • Fix a possible crash in eye candy effects; issue #45.
  • Fix broken sound effects for newer openal versions; issue #50.
  • Fix missing on-going eye candy effects for some windows build using older compiler (the last release).
  • Many minor fixes.....

Map changes summary, there's much more:

  • Extensive general cleanup and bugs fixed on almost every map.
  • Zirakgunda fully remade, with many changes to Zirakinbar to go along with it.
  • Lots of new buildings and changes to Idaloran.
  • Several other maps have new general insides, and a few new secrets added.
  • "location info" now available everywhere (the text when you click the compass)

1.9.5 Release (build 1)

27 May 19:38
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As 1.9.5.0 but with

  • fix for issues on very old guild maps
  • updated map_info.txt in data file

New Test Release

04 May 21:44
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New Test Release Pre-release
Pre-release

Next 1.9.5 pre-release

  • Improve performance of targeted eye candy effects like mana drain , prevent the drop in FPS
  • Fix missing on-going eye candy effects for some windows build using older compiler (the last release).
  • Improve error checking for new character player name and password entry
  • Hide hud elements for update window

New Test Release

29 Mar 17:53
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Fixes for

  • overhead mana display; forum #60952
  • weather effects not starting on login or map change
  • sound effects option changed incorrectly at startup depending on other options state; issue #49
  • trap a possible crash in eye candy effects; issue #45
  • object caching issues and unused code; pull request #39
  • work around for broken sound effects for newer openal versions; issue #50

New features

  • Server can specify weather type using optional additional protocol byte
  • Linux launcher now support kdialog and dialogue; pull request #39

New Test Release

07 Jan 22:49
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New Test Release Pre-release
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Another test build which includes:

  • Adjustment to the cursor hotspots; the active point of the cursor (mouse pointer) image. Some of these hotspots have always been off a little but the new UI scaling and the cursor scaling makes the incorrect offsets more noticeable. A particularly bad example was the USE cursor and was sometimes causing the wrong item to be used from the inventory window.
  • Fix forum issue http://www.eternal-lands.com/forum/index.php?showtopic=60942: If you have an active spell waiting for a target and click close to a creature, cast the spell on the creature rather than attack it.
  • Fixed issues where the incorrect cursor was sometimes showing when the mouse was over the console or the raw HUD. Consistently use the arrow cursor.

New Test Release

02 Jan 15:21
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Another test build which includes:

  • scaling the mouse pointer
  • improvements for scaling the help window
  • fix for bug writing new options values from the context menu
  • fix for the storage window quantity text appearing under the scrollbar
  • fix for a possible client hang on start-up
  • fix for when the accept buddy window did not show in console mode.

There is also snow on demand pressing F8, a preview more weather effects.

New test client

03 Dec 16:39
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New test client Pre-release
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Build from main source. All the changes since 1.9.4 including ui scaling changes and the "click close to attack" and "click close to open bag" changes from the Android client.

UI Scaling merged to master

27 Nov 20:50
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Pre-release

UI scaling changes merged to mater. New builds available.