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ChangeLog
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Wed Nov 10 16:09:25 EST 2010 [email protected]
* add other ship tractors if enabled by server
Tue Nov 9 22:32:44 EST 2010 [email protected]
* add visible tractors
Tue Nov 9 22:27:24 EST 2010 [email protected]
* adopt instructions contributed for windows build
Tue Nov 9 22:27:01 EST 2010 [email protected]
* name change adopt in setup.py
Tue Nov 9 14:58:12 EST 2010 [email protected]
* failed to import traceback before using it
Tue Nov 9 14:58:05 EST 2010 [email protected]
* lose the pynt reference
Tue Nov 9 14:57:28 EST 2010 [email protected]
* avoid searching image paths when not on linux
Tue Nov 9 14:38:38 EST 2010 [email protected]
* complete the rename for dist and install targets
Tue Nov 9 14:35:28 EST 2010 [email protected]
* adopt downstream packaging changes for windows
Tue Nov 9 14:18:50 EST 2010 [email protected]
* profiling support, permit arguments from caller to main
Tue Nov 9 14:11:50 EST 2010 [email protected]
* fallback timeout change
Tested by Zach on 2.7 GHz CPU at 10 updates per second, responsiveness
of torp spreads was improved at 0.02 relative to 0.04. At 0.01 there
was a 25% increase in CPU spikes to 90% range.
Sun Nov 7 16:01:31 EST 2010 [email protected]
* suggested changes to windows packaging files
Sun Nov 7 15:57:53 EST 2010 [email protected]
* import zach's build files
Sun Nov 7 15:51:54 EST 2010 [email protected]
* note an idea, edge pointers
Sun Nov 7 15:50:07 EST 2010 [email protected]
* test at common screen resolutions
- change to proportional font for initial license and instructions,
- reflow text of instructions,
- use smaller font size for tips screen on 800x600.
Sun Nov 7 15:49:47 EST 2010 [email protected]
* revise web page
Sun Nov 7 12:31:59 EST 2010 [email protected]
* update screenshots
Sun Nov 7 11:03:43 EST 2010 [email protected]
tagged 2010-11-07
Sun Nov 7 10:53:59 EST 2010 [email protected]
* document the effect of not having X socket
Sat Nov 6 21:47:17 EST 2010 [email protected]
* adjust instructions position for 800x800 screenshots
Sat Nov 6 21:31:15 EST 2010 [email protected]
* outfit screen, add mouseover highlight of ships
Sat Nov 6 21:30:00 EST 2010 [email protected]
* suppress list button when server set by options
Sat Nov 6 19:47:39 EST 2010 [email protected]
* fix leak and highlight persistence on rejoin button
Sat Nov 6 18:42:42 EST 2010 [email protected]
* fix disconnect phase crash
Sat Nov 6 18:29:17 EST 2010 [email protected]
* split non-flight sprites into another source file
Sat Nov 6 17:41:57 EST 2010 [email protected]
* rewrite public web page
Sat Nov 6 17:40:42 EST 2010 [email protected]
* add mouse over highlight to buttons
Sat Nov 6 14:48:31 EST 2010 [email protected]
* rewrite introductory text
Sat Nov 6 13:07:50 EST 2010 [email protected]
* bouncer, rename variables
Sat Nov 6 13:07:22 EST 2010 [email protected]
* change project name to gytha
Sun Oct 31 15:53:11 EST 2010 [email protected]
tagged 2010-10-31-repository-recreated
Sun Oct 31 14:12:01 EST 2010 [email protected]
tagged 2010-10-31
Sun Oct 31 10:41:07 EST 2010 [email protected]
* augment documentation, swing version, fix darcs links
Sun Oct 31 10:39:56 EST 2010 [email protected]
* change text field highlight to match style
Change the login text fields to use the new light blue style used by
in-game message window, to indicate keyboard focus destination.
Sun Oct 31 10:38:40 EST 2010 [email protected]
* server list, move pinger, add instructions
Sun Oct 31 10:37:49 EST 2010 [email protected]
* trivial style fixes
Sun Oct 31 10:37:20 EST 2010 [email protected]
* add alias for frequently mistyped option
Sun Oct 31 10:37:04 EST 2010 [email protected]
* merge MSG_DONTWAIT fix
Sun Oct 31 09:39:32 EST 2010 [email protected]
* handle all display events in wait mode
On Microsoft Windows, according to a contributor, on the server list
screen, the high rate of user events causes the pygame event queue to
fill, so we pull all events from the queue before waiting. This may be
due to the UDP receive call blocking or taking a long time due to
firewall software.
Sun Oct 31 09:32:05 EST 2010 [email protected]
tagged 0.6.1
Fri Oct 29 16:47:48 EST 2010 [email protected]
* note contributed bug reports
Mon Oct 18 16:56:54 EST 2010 [email protected]
* pep8 n pylint review motd.py
Mon Oct 18 16:56:31 EST 2010 [email protected]
* post-release web page update
Mon Oct 18 14:43:42 EST 2010 [email protected]
* has_key deprecated
Mon Oct 18 10:09:39 2010 James Cameron <[email protected]>
* netrek/: an extensive rewrite, see the source repository commit
log for more details.
http://james.tooraweenah.com/cgi-bin/darcsweb.cgi?r=netrek-client-pygame;a=summary
Tue Sep 25 16:11:15 2007 James Cameron <[email protected]>
* netrek.py (PhaseServers.update): fix crash reported by Dar1us on
IRC channel #netrek caused by 16 players on pickled. Fix was to
reduce the X coordinate a bit.
Sun Jun 24 13:38:17 2007 James Cameron <[email protected]>
* netrek-client-pygame-0.1: release