diff --git a/_posts/2024-11-17-v0.3.0-alpha.6-released.md b/_posts/2024-11-17-v0.3.0-alpha.6-released.md new file mode 100644 index 0000000..7458796 --- /dev/null +++ b/_posts/2024-11-17-v0.3.0-alpha.6-released.md @@ -0,0 +1,24 @@ +--- +layout: post +title: "New pre-release: v0.3.0-alpha.6" +--- +A new pre-release version of quartersbrief is available. + +## Changes + +- Fixed an issue causing extensive style warnings to appear in log output +- Fixed a bug in the Radar topic that prevented the stealth radar warning from being shown +- Fixed a bug that caused the Radar topic to not use the optimal build +- Added first draft of topic Main Artillery +- Fixed a bug that caused armor pieces to get thick black outlines when pressing TAB in Chrome and the Steam Overlay browser +- Fixed a bug that prevented IFHE from being applied properly in the HE & SAP Penetration topic +- Changed the layout of the hover details in the Torpedo topic to be more intuitive +- Fixed a bug in the Torpedoes topic that caused all builds to have the values of the top build +- Fixed a bug that caused has-clauses to not be evaluated properly +- Fixed a bug that caused quartersbrief to crash when player info could not be retrieved +- Updated cruiser agenda: cruisers are now split into light and heavy cruisers, with different filter settings for the HE & SAP Penetration topic +- Added agenda for cruisers with heavy main batteries, to include the Overmatch Capability topic + +## Publishing + +You can download it from the [downloads page]({{ "/download" | relative_url }}) or find out more on the [release page](https://github.com/quartersbrief/quartersbrief/releases/tag/v0.3.0-alpha.6).