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FastRandomRandomization.cs
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FastRandomRandomization.cs
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using System;
using SharpNeatLib.Maths;
namespace GeneticSharp.Domain.Randomizations
{
/// <summary>
/// An IRandomization using FastRandom has pseudo-number generator.
/// <see href="http://www.codeproject.com/Articles/9187/A-fast-equivalent-for-System-Random"/>
/// </summary>
public class FastRandomRandomization : RandomizationBase
{
#region Fields
private FastRandom m_random = new FastRandom(DateTime.Now.Millisecond);
#endregion
#region Methods
/// <summary>
/// Gets an integer value between minimum value (inclusive) and maximum value (exclusive).
/// </summary>
/// <returns>The integer.</returns>
/// <param name="min">Minimum value (inclusive).</param>
/// <param name="max">Maximum value (exclusive).</param>
public override int GetInt(int min, int max)
{
return m_random.Next(min, max);
}
/// <summary>
/// Gets a float value between 0.0 and 1.0.
/// </summary>
/// <returns>
/// The float value.
/// </returns>
public override float GetFloat()
{
return (float)m_random.NextDouble();
}
/// <summary>
/// Gets a double value between 0.0 and 1.0.
/// </summary>
/// <returns>The double value.</returns>
public override double GetDouble()
{
return m_random.NextDouble();
}
#endregion
}
}