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I tried to follow this tutorial on implementing additional blend modes in webgpu but I must be missing something cause I couldn't get it to work. Transparent pixels in the test images just displayed completely black. Did not get the results shown.
I tried to follow this tutorial on implementing additional blend modes in webgpu but I must be missing something cause I couldn't get it to work. Transparent pixels in the test images just displayed completely black. Did not get the results shown.
https://webgpufundamentals.org/webgpu/lessons/webgpu-transparency.html
If someone would like to try implementing this please let me know!
https://developer.mozilla.org/en-US/docs/Web/API/GPUCanvasContext/configure
https://developer.mozilla.org/en-US/docs/Web/API/GPUQueue/copyExternalImageToTexture
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