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main.py
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main.py
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import time
from turtle import Screen
from snake import Snake
from food import Food
from scoreboard import ScoreBoard
# Setting up the screen
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
snake = Snake()
food = Food()
scoreboard = ScoreBoard()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.left, "Left")
screen.onkey(snake.right, "Right")
game_is_on = True
while game_is_on:
scoreboard.display()
screen.update()
time.sleep(0.2)
snake.move()
if snake.head.distance(food) < 15:
food.refresh()
snake.extend()
scoreboard.update()
headx = snake.head.xcor()
heady = snake.head.ycor()
if headx > 280 or headx < -280 or heady > 280 or heady < -280:
game_is_on = False
scoreboard.over()
for segment in snake.segments:
if snake.head.distance(segment) < 10 and segment != snake.head:
game_is_on = False
scoreboard.over()
screen.exitonclick()