Openstreetmap style #52
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Hi,
Thanks in advance! |
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The OSM.org map style is rich in detail and complexity, having been developed over many years for data editors to distinguish a wide range of features. OpenStreetMap has an extremely complicated data schema. In comparison, the Protomaps vector tile schema is meant to be a "lite" schema focused on small tile size and essential data visualization use case. The public endpoint has v2 of the Protomaps schema which does well on small tile size but at the expense of not enough features. Many, but not all, of the gaps you identify are being addressed in #47 and an earlier related PR, for a planned v3 of the schema that more closely aligns it with the open source Tilezen schema and has wider range of data carried over from OSM, including more land use and POI features. If there are specific gaps please list them here and we can discuss how to address them (if they are already covered in my PR or could be added). |
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@nvkelso , I see the current spec is now 3, was the public endpoint updated to v3 as well ? |
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The OSM.org map style is rich in detail and complexity, having been developed over many years for data editors to distinguish a wide range of features. OpenStreetMap has an extremely complicated data schema.
In comparison, the Protomaps vector tile schema is meant to be a "lite" schema focused on small tile size and essential data visualization use case.
The public endpoint has v2 of the Protomaps schema which does well on small tile size but at the expense of not enough features.
Many, but not all, of the gaps you identify are being addressed in #47 and an earlier related PR, for a planned v3 of the schema that more closely aligns it with the open source Tilezen schema and has wider rang…