This is a simple WebSocket server, to check the latency between client and server.
Sample Python code to find out the ping:
import asyncio
import websockets
import time
async def ping_websocket(uri):
try:
async with websockets.connect(uri) as websocket:
latencies = []
for i in range(1, 10):
start_time = time.time()
await websocket.send(str(i))
response = await websocket.recv()
end_time = time.time()
latency = (end_time - start_time) * 1000
latencies.append(latency)
print(f"Sent: {i}, Response: {response}, Latency: {latency:.2f} ms")
average_latency = sum(latencies) / len(latencies)
print(f"Average Latency: {average_latency:.2f} ms")
except Exception as e:
print(f"Failed to connect: {e}")
uri = "ws://localhost:8053/wsping"
asyncio.get_event_loop().run_until_complete(ping_websocket(uri))
- Configure
LISTEN_PORT
in.env
file
If you are using Windows to build the server for Linux, use build.bat
script.
Or you can build it by your self using go build -o raccoon-ping main.go
- Golang >= 1.22