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CeruleanMart.asm
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object_const_def
const CERULEANMART_CLERK
const CERULEANMART_COOLTRAINER_M
const CERULEANMART_COOLTRAINER_F
CeruleanMart_MapScripts:
def_scene_scripts
def_callbacks
CeruleanMart_Clerk:
opentext
pokemart MARTTYPE_STANDARD, MART_CERULEAN
closetext
end
CeruleanMart_CooltrainerM:
jumptextfaceplayer CeruleanMart_CooltrainerMText
CeruleanMart_CooltrainerF:
jumptextfaceplayer CeruleanMart_CooltrainerFText
CeruleanMart_CooltrainerMText:
text "You'll run into"
line "many trainers on"
para "the way to CERU-"
line "LEAN's CAPE."
para "They want to see"
line "how they stack"
para "up against other"
line "trainers."
done
CeruleanMart_CooltrainerFText:
text "MISTY is about the"
line "only person in"
para "town who can beat"
line "the trainers at"
cont "CERULEAN's CAPE."
done
CeruleanMart_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 2, 7, CERULEAN_CITY, 6
warp_event 3, 7, CERULEAN_CITY, 6
def_coord_events
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanMart_Clerk, -1
object_event 1, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerM, -1
object_event 7, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerF, -1