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Copy pathAzaleaMart.asm
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AzaleaMart.asm
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object_const_def
const AZALEAMART_CLERK
const AZALEAMART_COOLTRAINER_M
const AZALEAMART_BUG_CATCHER
AzaleaMart_MapScripts:
def_scene_scripts
def_callbacks
AzaleaMartClerkScript:
opentext
pokemart MARTTYPE_STANDARD, MART_AZALEA
closetext
end
AzaleaMartCooltrainerMScript:
jumptextfaceplayer AzaleaMartCooltrainerMText
AzaleaMartBugCatcherScript:
jumptextfaceplayer AzaleaMartBugCatcherText
AzaleaMartCooltrainerMText:
text "There's no GREAT"
line "BALL here. #"
para "BALLS will have"
line "to do."
para "I wish KURT would"
line "make me some of"
cont "his custom BALLS."
done
AzaleaMartBugCatcherText:
text "A GREAT BALL is"
line "better for catch-"
cont "ing #MON than a"
cont "# BALL."
para "But KURT's might"
line "be better some-"
cont "times."
done
AzaleaMart_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 2, 7, AZALEA_TOWN, 3
warp_event 3, 7, AZALEA_TOWN, 3
def_coord_events
def_bg_events
def_object_events
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1
object_event 2, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1
object_event 7, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1