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Identify projects using cosmic-text #177

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jackpot51 opened this issue Sep 7, 2023 · 14 comments
Open

Identify projects using cosmic-text #177

jackpot51 opened this issue Sep 7, 2023 · 14 comments
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@jackpot51
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jackpot51 commented Sep 7, 2023

It would be nice to be able to look at other projects using cosmic-text. I will probably add a list to the README once I have collected enough.

@jackpot51
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lapce appears to use a forked cosmic-text for the floem UI library

@jackpot51
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iced uses version 0.9 of cosmic-text

@jackpot51
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bevy has a PR open for cosmic-text integration, using version 0.8

@notgull
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notgull commented Sep 7, 2023

theo uses cosmic-text for text rendering.

@mmstick
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mmstick commented Sep 7, 2023

bevy-cosmic-edit exists for unofficial bevy support.

@CryZe
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CryZe commented Sep 7, 2023

livesplit-core as the default text engine of its renderer.

@nicoburns
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nicoburns commented Sep 7, 2023

vizia is using cosmic text for it's text support. Discord link https://discord.gg/A8rXJF2J

EDIT: Vizia has since switched it's text support to be based on Skia's SkParagraph.

@mmstick
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mmstick commented Sep 7, 2023

glyphon uses version 0.9

@mmstick
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mmstick commented Sep 7, 2023

rusty-spine uses version 0.9

@nicoburns
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nicoburns commented Sep 7, 2023

inlyne (markdown preview app) is using a fork of cosmic text

@ecton
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ecton commented Jan 9, 2024

cushy and its wgpu-based rendering library Kludgine are both using v0.10 (and hope to never switch text rendering libraries again! 😆)

@noverby
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noverby commented Jan 30, 2024

The Zed developers are considering using cosmic-text: zed-industries/zed#7015

@noverby
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noverby commented Feb 18, 2024

Zed merged a PR with cosmic-text support: zed-industries/zed#7539

@msparkles
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yakui will be using cosmic text once SecondHalfGames/yakui#179 gets merged (one day ™️ ) :)

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