Releases: pixijs/particle-emitter
Releases · pixijs/particle-emitter
1.7.0
1.6.8
- Added
noRotation
option to Emitter and particle configs. This prevents any rotation of the particle from starting rotation or acceleration.
1.6.7
- Safer cleanup and better handling of AnimatedParticles to avoid having particles without textures even if something messed up.
- In the config for initializing an Emitter,
emit
can be set to false to have an Emitter that starts out disabled.
1.6.6
Fixed the global EMPTY texture holding references to particles - this is fixed in PixiJS v4 globally as well.
Use yourRenderer.plugins.sprite.sprites.length = 0;
when using a WebGL renderer in order to fully release particles for garbage collection.
1.6.5
Corrected use of ParticleContainer
for PIXI v4 so that it shouldn't have any deprecation warnings.
1.6.4
PIXI.particles
is no longer overwritten in the browser if you were using PIXI v4.
1.6.3
- Fixed an error in
Emitter.destroy()
that prevented it from destroying all particles. Particle.destroy()
now callsSprite.destroy()
like it should, for better cleanup.- Changed how AnimatedParticle and PathParticle call
Particle.destroy()
to run a little faster.
1.6.2
Updated readme
1.6.0
Changes
- Deprecated the namespace
cloudkid
for all classes. Now usingPIXI.particles
- Can now be included as a node module with
require('pixi-particles')
1.5.2
- Changed how acceleration is handled to make it easier for a Particle subclass to modify the acceleration on a per-particle basis.