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IMBComboTextCell.m
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IMBComboTextCell.m
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/*
iMedia Browser Framework <http://karelia.com/imedia/>
Copyright (c) 2005-2011 by Karelia Software et al.
iMedia Browser is based on code originally developed by Jason Terhorst,
further developed for Sandvox by Greg Hulands, Dan Wood, and Terrence Talbot.
The new architecture for version 2.0 was developed by Peter Baumgartner.
Contributions have also been made by Matt Gough, Martin Wennerberg and others
as indicated in source files.
The iMedia Browser Framework is licensed under the following terms:
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in all or substantial portions of the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following
conditions:
Redistributions of source code must retain the original terms stated here,
including this list of conditions, the disclaimer noted below, and the
following copyright notice: Copyright (c) 2005-2011 by Karelia Software et al.
Redistributions in binary form must include, in an end-user-visible manner,
e.g., About window, Acknowledgments window, or similar, either a) the original
terms stated here, including this list of conditions, the disclaimer noted
below, and the aforementioned copyright notice, or b) the aforementioned
copyright notice and a link to karelia.com/imedia.
Neither the name of Karelia Software, nor Sandvox, nor the names of
contributors to iMedia Browser may be used to endorse or promote products
derived from the Software without prior and express written permission from
Karelia Software or individual contributors, as appropriate.
Disclaimer: THE SOFTWARE IS PROVIDED BY THE COPYRIGHT OWNER AND CONTRIBUTORS
"AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES, OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT, OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH, THE
SOFTWARE OR THE USE OF, OR OTHER DEALINGS IN, THE SOFTWARE.
*/
// Author: Dan Wood, Peter Baumgartner, Mike Abdullah
//----------------------------------------------------------------------------------------------------------------------
#pragma mark HEADERS
#import "IMBComboTextCell.h"
#import "IMBComboTableView.h"
#import "IMBCommon.h"
#import <Quartz/Quartz.h>
#import <QTKit/QTKit.h>
//----------------------------------------------------------------------------------------------------------------------
#pragma mark CONSTANTS
#define IMAGE_INSET 8.0
#define ASPECT_RATIO 1.5
#define TITLE_HEIGHT 17.0
#define INSET_FROM_IMAGE_TO_TEXT 8.0
//----------------------------------------------------------------------------------------------------------------------
#pragma mark
@implementation IMBComboTextCell
@synthesize imageRepresentation = _imageRepresentation;
@synthesize imageRepresentationType = _imageRepresentationType;
@synthesize title = _title;
@synthesize titleTextAttributes = _titleTextAttributes;
@synthesize subtitle = _subtitle;
@synthesize subtitleTextAttributes = _subtitleTextAttributes;
@synthesize isDisabledFromDragging = _isDisabledFromDragging;
@dynamic badge;
- (CGImageRef) badge
{
return _badge;
}
- (void) setBadge:(CGImageRef) inBadge
{
CGImageRelease(_badge);
_badge = inBadge;
CGImageRetain(_badge);
}
//----------------------------------------------------------------------------------------------------------------------
// Set default text style for title and subtitle...
- (void) initTextAttributes
{
NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
[paragraphStyle setLineBreakMode:NSLineBreakByTruncatingTail];
NSColor* titleColor = [self textColor];
NSColor* metadataColor = [[self textColor] colorWithAlphaComponent:0.4];
self.titleTextAttributes = [[[NSMutableDictionary alloc] initWithObjectsAndKeys:
titleColor,NSForegroundColorAttributeName,
[NSFont systemFontOfSize:13.0],NSFontAttributeName,
paragraphStyle,NSParagraphStyleAttributeName,
nil] autorelease];
self.subtitleTextAttributes = [[[NSMutableDictionary alloc] initWithObjectsAndKeys:
metadataColor,NSForegroundColorAttributeName,
[NSFont systemFontOfSize:11.0],NSFontAttributeName,
paragraphStyle,NSParagraphStyleAttributeName,
nil] autorelease];
}
//----------------------------------------------------------------------------------------------------------------------
- (id) initTextCell:(NSString*)inString
{
if (self = [super initTextCell:inString])
{
[self initTextAttributes];
}
return self;
}
- (id) initImageCell:(NSImage*)inImage
{
if (self = [super initImageCell:inImage])
{
[self initTextAttributes];
}
return self;
}
- (id) initWithCoder:(NSCoder*)inCoder
{
if (self = [super initWithCoder:inCoder])
{
[self initTextAttributes];
}
return self;
}
- (void) dealloc
{
IMBRelease(_imageRepresentation);
IMBRelease(_imageRepresentationType);
IMBRelease(_title);
IMBRelease(_titleTextAttributes);
IMBRelease(_subtitle);
IMBRelease(_subtitleTextAttributes);
[super dealloc];
}
//----------------------------------------------------------------------------------------------------------------------
- (id) copyWithZone:(NSZone*)inZone
{
IMBComboTextCell* result = [super copyWithZone:inZone];
// Because copyWithZone may use NSCopyObject, we need to implicitly ZERO out our retained subclass fields
// in order to prevent them being over-released by the accessor methods that get implicitly called below.
// Notice the use of the C-struct style -> avoids using an accessor and blots out the value completely.
// This is appropriate because NSCopyObject, if called, has blithely copied the bits over without retaining...
result->_imageRepresentation = nil;
result->_title = nil;
result->_subtitle = nil;
result->_titleTextAttributes = nil;
result->_subtitleTextAttributes = nil;
result.imageRepresentation = self.imageRepresentation;
result.imageRepresentationType = self.imageRepresentationType;
result.title = self.title;
result.subtitle = self.subtitle;
result.titleTextAttributes = self.titleTextAttributes;
result.subtitleTextAttributes = self.subtitleTextAttributes;
result.isDisabledFromDragging = self.isDisabledFromDragging;
return result;
}
//----------------------------------------------------------------------------------------------------------------------
#pragma mark
#pragma mark Layout
- (NSRect) titleRectForBounds:(NSRect)inBounds
{
NSRect imageRect = [self imageRectForBounds:inBounds];
NSRect rect = NSInsetRect(inBounds,IMAGE_INSET,IMAGE_INSET);
rect.origin.x = NSMaxX(imageRect) + INSET_FROM_IMAGE_TO_TEXT;
rect.origin.y -= 2.0;
rect.size.width = NSMaxX(inBounds) - INSET_FROM_IMAGE_TO_TEXT - NSWidth(imageRect) - IMAGE_INSET;
rect.size.height = TITLE_HEIGHT;
return rect;
}
- (NSRect) subtitleRectForBounds:(NSRect)inBounds
{
NSRect rect = [self titleRectForBounds:inBounds];
rect.origin.y = NSMaxY(rect);
rect.size.height = NSHeight(inBounds) - IMAGE_INSET - TITLE_HEIGHT - IMAGE_INSET;
return rect;
}
- (NSRect) imageRectForBounds:(NSRect)inBounds
{
NSRect rect = NSInsetRect(inBounds,IMAGE_INSET,IMAGE_INSET);
rect.size.width = round(rect.size.height * ASPECT_RATIO);
return rect;
}
- (NSRect) imageRectForFrame:(NSRect)inImageFrame imageWidth:(CGFloat)inWidth imageHeight:(CGFloat)inHeight
{
CGFloat f = 1.0;
if (inWidth > inImageFrame.size.width || inHeight > inImageFrame.size.height)
{
CGFloat fx = inImageFrame.size.width / inWidth;
CGFloat fy = inImageFrame.size.height / inHeight;
f = MIN(fx,fy);
}
CGFloat x0 = NSMidX(inImageFrame);
CGFloat y0 = NSMidY(inImageFrame);
CGFloat width = f * inWidth;
CGFloat height = f * inHeight;
NSRect rect;
rect.origin.x = round(x0 - 0.5*width);
rect.origin.y = round(y0 - 0.5*height);
rect.size.width = round(width);
rect.size.height = round(height);
return rect;
}
//----------------------------------------------------------------------------------------------------------------------
#pragma mark
#pragma mark Drawing
// Please note that we have to temporarily modify the CTM because the tableview
// is flipped... You should restore the gstate afterwards
- (void) willDrawImageInRect:(NSRect)rect context:(CGContextRef)context;
{
CGContextSaveGState(context);
CGContextScaleCTM(context,1.0,-1.0);
CGContextTranslateCTM(context,0.0,-2.0*rect.origin.y-NSHeight(rect));
}
// Draw a CGImageRef into the specified rect, keeping the aspect ratio of the image intact. The image will have
// to be scaled to fit into the rect.
- (void) _drawImage:(CGImageRef)inImage withFrame:(NSRect)inImageRect
{
CGFloat width = CGImageGetWidth(inImage);
CGFloat height = CGImageGetHeight(inImage);
NSRect rect = [self imageRectForFrame:inImageRect imageWidth:width imageHeight:height];
CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
[self willDrawImageInRect:rect context:context];
CGContextSetInterpolationQuality(context, kCGInterpolationHigh); // artwork is pretty bad if you don't set this.
CGContextDrawImage(context,NSRectToCGRect(rect),inImage);
if (_badge)
{
NSRect badgeRect;
badgeRect.origin.x = rect.origin.x + rect.size.width - CGImageGetWidth(_badge) - 3;
badgeRect.origin.y = rect.origin.y + 3;
badgeRect.size.width = CGImageGetWidth(_badge);
badgeRect.size.height = CGImageGetHeight(_badge);
CGContextDrawImage(context, NSRectToCGRect(badgeRect), _badge);
}
CGContextRestoreGState(context);
}
//----------------------------------------------------------------------------------------------------------------------
- (void) drawInteriorWithFrame:(NSRect)inCellFrame inView:(NSView*)inView
{
// Get cell layout...
NSRect imageRect = [self imageRectForBounds:inCellFrame];
NSRect titleRect = [self titleRectForBounds:inCellFrame];
NSRect subtitleRect = [self subtitleRectForBounds:inCellFrame];
// If the image hasn't been loaded yet, then draw a placeholder frame...
if (self.imageRepresentation == nil)
{
NSBezierPath* path = [NSBezierPath bezierPathWithRoundedRect:imageRect xRadius:8.0 yRadius:8.0];
[[NSColor colorWithCalibratedWhite:0.0 alpha:0.05] set];
[path fill];
CGFloat dashes[2] = {8.0,4.0};
[[NSColor colorWithCalibratedWhite:0.0 alpha:0.15] set];
[path setLineWidth:2.0];
[path setLineDash:dashes count:2 phase:0.0];
[path stroke];
}
else
{
// Draw the thumbnail image (NSImage)...
if ([_imageRepresentationType isEqualToString:IKImageBrowserNSImageRepresentationType])
{
NSImage* image = (NSImage*) _imageRepresentation;
CGFloat width = image.size.width;
CGFloat height = image.size.height;
NSRect rect = [self imageRectForFrame:imageRect imageWidth:width imageHeight:height];
CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
[self willDrawImageInRect:rect context:context];
[image drawInRect:rect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
CGContextRestoreGState(context);
}
// Draw the thumbnail image (CGImage)...
else if ([_imageRepresentationType isEqualToString:IKImageBrowserCGImageRepresentationType])
{
CGImageRef image = (CGImageRef) _imageRepresentation;
[self _drawImage:image withFrame:imageRect];
}
else if ([_imageRepresentationType isEqualToString:IKImageBrowserQTMovieRepresentationType]) // QTMovie, we got quicklook...
{
NSLog(@"WHAT TO DO? IKImageBrowserQTMovieRepresentationType, _imageRepresentation = %@", _imageRepresentation);
}
else if ([_imageRepresentationType isEqualToString:IKImageBrowserQTMoviePathRepresentationType])
{
//NSImage *nsImage = [[NSImage alloc] initWithContentsOfFile:_imageRepresentation];
//NSBitmapImageRep *imageRep = [[nsImage representations] objectAtIndex:0];
//CGImageRef image = [imageRep CGImage];
//[nsImage release];
CGImageRef image = (CGImageRef) _imageRepresentation;
[self _drawImage:image withFrame:imageRect];
}
// Draw the thumbnail image (other representations)...
else
{
CGImageRef image = IMB_CGImageCreateWithImageItem(self);
[self _drawImage:image withFrame:imageRect];
CFRelease(image);
}
}
// Draw the title and subtitle...
[self initTextAttributes];
if (_title)
{
[_title drawInRect:titleRect withAttributes:_titleTextAttributes];
}
if (_subtitle)
{
[_subtitle drawInRect:subtitleRect withAttributes:_subtitleTextAttributes];
}
}
//----------------------------------------------------------------------------------------------------------------------
@end