From add9df2079dcc0c04401927198f7627d5c384440 Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Sun, 1 Sep 2024 18:20:26 -0500 Subject: [PATCH 1/7] core keeper segment failure fixes --- core_keeper/egg-core-keeper.json | 52 +++++++++----------------------- 1 file changed, 15 insertions(+), 37 deletions(-) diff --git a/core_keeper/egg-core-keeper.json b/core_keeper/egg-core-keeper.json index 12c76192..fea91aaf 100644 --- a/core_keeper/egg-core-keeper.json +++ b/core_keeper/egg-core-keeper.json @@ -1,31 +1,30 @@ { - "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-06-01T00:03:59+00:00", + "exported_at": "2024-09-01T22:48:33+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", - "uuid": "39588b7e-3ff5-474c-ba6a-969f34662b74", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", "features": [ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" + "ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" }, "file_denylist": [], - "startup": "export DISPLAY=:0; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; xvfb-run -s \"-screen 0 {{DISPLAY_WIDTH}}x{{DISPLAY_HEIGHT}}x{{DISPLAY_DEPTH}} -ac -nolisten tcp -nolisten unix\" .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^\\[userid:[0-9]*\\] player' -e '^[^\\[]' & LOGPID=$!; trap \"kill ${CKPID}; wait ${CKPID}; kill ${LOGPID}; wait ${LOGPID}\" 15; wait $!", + "startup": "xvfb-run --auto-servernum --server-args=\"-screen 0 1024x768x24 -ac -nolisten tcp -nolisten unix\" wine .\/CoreKeeperServer.exe -batchmode -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ -n \"{{GAME_ID}}\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_SEED}} -port {{SERVER_PORT}} -logfile \"\/home\/container\/CoreKeeperServerLog.txt\"; echo \"Game ID: $(cat GameID.txt)\";", "config": { "files": "{}", - "startup": "{\r\n \"done\": \"Started session\"\r\n}", + "startup": "{\r\n \"done\": \"Game ID:\"\r\n}", "logs": "{}", "stop": "^C" }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID_2} validate +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -39,7 +38,6 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", - "sort": null, "field_type": "text" }, { @@ -50,7 +48,6 @@ "user_viewable": true, "user_editable": true, "rules": "required|string|max:100|min:3", - "sort": null, "field_type": "text" }, { @@ -61,7 +58,6 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", - "sort": null, "field_type": "text" }, { @@ -72,7 +68,6 @@ "user_viewable": true, "user_editable": true, "rules": "nullable|string|min:28", - "sort": null, "field_type": "text" }, { @@ -83,7 +78,6 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:1|max:100", - "sort": null, "field_type": "text" }, { @@ -94,7 +88,6 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", - "sort": null, "field_type": "text" }, { @@ -105,7 +98,6 @@ "user_viewable": false, "user_editable": false, "rules": "required|string|in:1963720", - "sort": null, "field_type": "text" }, { @@ -116,40 +108,26 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", - "sort": null, "field_type": "text" }, { - "name": "DISPLAY_WIDTH", - "description": "Virtual display width. Fix:1.", - "env_variable": "DISPLAY_WIDTH", - "default_value": "1", + "name": "Steam App ID 2", + "description": "Steam App ID of Core Keeper SDK", + "env_variable": "SRCDS_APPID_2", + "default_value": "1007", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "sort": null, + "rules": "required|string|in:1007", "field_type": "text" }, { - "name": "DISPLAY_HEIGHT", - "description": "Virtual display height. Fix:1.", - "env_variable": "DISPLAY_HEIGHT", + "name": "Windows Install", + "description": "\"Required for windows game server installs\"", + "env_variable": "WINDOWS_INSTALL", "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "sort": null, - "field_type": "text" - }, - { - "name": "DISPLAY_DEPTH", - "description": "Virtual display color depth. Fix: 24.", - "env_variable": "DISPLAY_DEPTH", - "default_value": "24", - "user_viewable": false, - "user_editable": false, - "rules": "required|integer", - "sort": null, + "rules": "required|boolean", "field_type": "text" } ] From 6f26d8459811d16cfc9c531789fd03e8f7bc7b3d Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Wed, 4 Sep 2024 10:54:30 -0500 Subject: [PATCH 2/7] correction to modify ptero egg and not pelican, changed resolution --- core_keeper/egg-pterodactyl-core-keeper.json | 48 ++++++++------------ 1 file changed, 19 insertions(+), 29 deletions(-) diff --git a/core_keeper/egg-pterodactyl-core-keeper.json b/core_keeper/egg-pterodactyl-core-keeper.json index 6737b115..7e3c225c 100644 --- a/core_keeper/egg-pterodactyl-core-keeper.json +++ b/core_keeper/egg-pterodactyl-core-keeper.json @@ -1,10 +1,10 @@ { - "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { - "update_url": null, - "version": "PTDL_v2" + "version": "PTDL_v2", + "update_url": null }, - "exported_at": "2024-06-01T00:03:59+00:00", + "exported_at": "2024-09-04T15:50:23+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", @@ -12,21 +12,21 @@ "steam_disk_space" ], "docker_images": { - "ghcr.io/parkervcp/steamcmd:debian": "ghcr.io/parkervcp/steamcmd:debian" + "ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" }, "file_denylist": [], - "startup": "export DISPLAY=:0; rm ./GameID.txt ./CoreKeeperServerLog.txt; touch ./CoreKeeperServerLog.txt; xvfb-run -s \"-screen 0 {{DISPLAY_WIDTH}}x{{DISPLAY_HEIGHT}}x{{DISPLAY_DEPTH}} -ac -nolisten tcp -nolisten unix\" ./CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] \u0026\u0026 echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} \u0026 CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^\\[userid:[0-9]*\\] player' -e '^[^\\[]' \u0026 LOGPID=$!; trap \"kill ${CKPID}; wait ${CKPID}; kill ${LOGPID}; wait ${LOGPID}\" 15; wait $!", + "startup": "xvfb-run --auto-servernum --server-args=\"-screen 0 1x1x24 -ac -nolisten tcp -nolisten unix\" wine .\/CoreKeeperServer.exe -batchmode -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ -n \"{{GAME_ID}}\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_SEED}} -port {{SERVER_PORT}} -logfile \"\/home\/container\/CoreKeeperServerLog.txt\"; echo \"Game ID: $(cat GameID.txt)\";", "config": { "files": "{}", + "startup": "{\r\n \"done\": \"Game ID:\"\r\n}", "logs": "{}", - "startup": "{\r\n \"done\": \"Started session\"\r\n}", "stop": "^C" }, "scripts": { "installation": { - "container": "ghcr.io/parkervcp/installers:debian", - "entrypoint": "bash", - "script": "#!/bin/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: /mnt/server\r\n# Image to install with is 'ghcr.io/parkervcp/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd /tmp\r\nmkdir -p /mnt/server/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd\r\nmkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd /mnt/server/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root /mnt\r\nexport HOME=/mnt/server\r\n\r\n## install game using steamcmd\r\n./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] \u0026\u0026 printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk32\r\ncp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p /mnt/server/.steam/sdk64\r\ncp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"" + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID_2} validate +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" } }, "variables": [ @@ -111,33 +111,23 @@ "field_type": "text" }, { - "name": "DISPLAY_WIDTH", - "description": "Virtual display width. Fix:1.", - "env_variable": "DISPLAY_WIDTH", - "default_value": "1", + "name": "Steam App ID 2", + "description": "Steam App ID of Core Keeper SDK", + "env_variable": "SRCDS_APPID_2", + "default_value": "1007", "user_viewable": false, "user_editable": false, - "rules": "required|integer", + "rules": "required|string|in:1007", "field_type": "text" }, { - "name": "DISPLAY_HEIGHT", - "description": "Virtual display height. Fix:1.", - "env_variable": "DISPLAY_HEIGHT", + "name": "Windows Install", + "description": "\"Required for windows game server installs\"", + "env_variable": "WINDOWS_INSTALL", "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "field_type": "text" - }, - { - "name": "DISPLAY_DEPTH", - "description": "Virtual display color depth. Fix: 24.", - "env_variable": "DISPLAY_DEPTH", - "default_value": "24", - "user_viewable": false, - "user_editable": false, - "rules": "required|integer", + "rules": "required|boolean", "field_type": "text" } ] From 3eaa39bd07d5bde528ede7f6bbe2bbb6f5d82749 Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Wed, 4 Sep 2024 10:56:08 -0500 Subject: [PATCH 3/7] restore egg to master --- core_keeper/egg-core-keeper.json | 52 +++++++++++++++++++++++--------- 1 file changed, 37 insertions(+), 15 deletions(-) diff --git a/core_keeper/egg-core-keeper.json b/core_keeper/egg-core-keeper.json index fea91aaf..12c76192 100644 --- a/core_keeper/egg-core-keeper.json +++ b/core_keeper/egg-core-keeper.json @@ -1,30 +1,31 @@ { - "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", "meta": { "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-09-01T22:48:33+00:00", + "exported_at": "2024-06-01T00:03:59+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", + "uuid": "39588b7e-3ff5-474c-ba6a-969f34662b74", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", "features": [ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" + "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" }, "file_denylist": [], - "startup": "xvfb-run --auto-servernum --server-args=\"-screen 0 1024x768x24 -ac -nolisten tcp -nolisten unix\" wine .\/CoreKeeperServer.exe -batchmode -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ -n \"{{GAME_ID}}\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_SEED}} -port {{SERVER_PORT}} -logfile \"\/home\/container\/CoreKeeperServerLog.txt\"; echo \"Game ID: $(cat GameID.txt)\";", + "startup": "export DISPLAY=:0; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; xvfb-run -s \"-screen 0 {{DISPLAY_WIDTH}}x{{DISPLAY_HEIGHT}}x{{DISPLAY_DEPTH}} -ac -nolisten tcp -nolisten unix\" .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^\\[userid:[0-9]*\\] player' -e '^[^\\[]' & LOGPID=$!; trap \"kill ${CKPID}; wait ${CKPID}; kill ${LOGPID}; wait ${LOGPID}\" 15; wait $!", "config": { "files": "{}", - "startup": "{\r\n \"done\": \"Game ID:\"\r\n}", + "startup": "{\r\n \"done\": \"Started session\"\r\n}", "logs": "{}", "stop": "^C" }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID_2} validate +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -38,6 +39,7 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", + "sort": null, "field_type": "text" }, { @@ -48,6 +50,7 @@ "user_viewable": true, "user_editable": true, "rules": "required|string|max:100|min:3", + "sort": null, "field_type": "text" }, { @@ -58,6 +61,7 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", + "sort": null, "field_type": "text" }, { @@ -68,6 +72,7 @@ "user_viewable": true, "user_editable": true, "rules": "nullable|string|min:28", + "sort": null, "field_type": "text" }, { @@ -78,6 +83,7 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:1|max:100", + "sort": null, "field_type": "text" }, { @@ -88,6 +94,7 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", + "sort": null, "field_type": "text" }, { @@ -98,6 +105,7 @@ "user_viewable": false, "user_editable": false, "rules": "required|string|in:1963720", + "sort": null, "field_type": "text" }, { @@ -108,26 +116,40 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", + "sort": null, "field_type": "text" }, { - "name": "Steam App ID 2", - "description": "Steam App ID of Core Keeper SDK", - "env_variable": "SRCDS_APPID_2", - "default_value": "1007", + "name": "DISPLAY_WIDTH", + "description": "Virtual display width. Fix:1.", + "env_variable": "DISPLAY_WIDTH", + "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|string|in:1007", + "rules": "required|integer", + "sort": null, "field_type": "text" }, { - "name": "Windows Install", - "description": "\"Required for windows game server installs\"", - "env_variable": "WINDOWS_INSTALL", + "name": "DISPLAY_HEIGHT", + "description": "Virtual display height. Fix:1.", + "env_variable": "DISPLAY_HEIGHT", "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|boolean", + "rules": "required|integer", + "sort": null, + "field_type": "text" + }, + { + "name": "DISPLAY_DEPTH", + "description": "Virtual display color depth. Fix: 24.", + "env_variable": "DISPLAY_DEPTH", + "default_value": "24", + "user_viewable": false, + "user_editable": false, + "rules": "required|integer", + "sort": null, "field_type": "text" } ] From d66323fee6f0a0b751e77e02cb4c06547d636e5f Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Wed, 4 Sep 2024 11:20:20 -0500 Subject: [PATCH 4/7] removed steam sdk from install script --- core_keeper/egg-pterodactyl-core-keeper.json | 40 +++++++++++++++----- 1 file changed, 30 insertions(+), 10 deletions(-) diff --git a/core_keeper/egg-pterodactyl-core-keeper.json b/core_keeper/egg-pterodactyl-core-keeper.json index 7e3c225c..e7291e60 100644 --- a/core_keeper/egg-pterodactyl-core-keeper.json +++ b/core_keeper/egg-pterodactyl-core-keeper.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-09-04T15:50:23+00:00", + "exported_at": "2024-09-04T16:19:16+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID_2} validate +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -111,24 +111,44 @@ "field_type": "text" }, { - "name": "Steam App ID 2", - "description": "Steam App ID of Core Keeper SDK", - "env_variable": "SRCDS_APPID_2", - "default_value": "1007", + "name": "Windows Install", + "description": "\"Required for windows game server installs\"", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|string|in:1007", + "rules": "required|boolean", "field_type": "text" }, { - "name": "Windows Install", - "description": "\"Required for windows game server installs\"", - "env_variable": "WINDOWS_INSTALL", + "name": "Validate", + "description": "", + "env_variable": "VALIDATE", "default_value": "1", "user_viewable": false, "user_editable": false, "rules": "required|boolean", "field_type": "text" + }, + { + "name": "BETA ID", + "description": "", + "env_variable": "SRCDS_BETAID", + "default_value": "", + "user_viewable": false, + "user_editable": false, + "rules": "nullable|string|max:20", + "field_type": "text" + }, + { + "name": "BETA PASS", + "description": "", + "env_variable": "SRCDS_BETAPASS", + "default_value": "", + "user_viewable": false, + "user_editable": false, + "rules": "nullable|string|max:20", + "field_type": "text" } ] } \ No newline at end of file From 64e01b81e213a61b74a9bb0714993d3419231e65 Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Thu, 5 Sep 2024 01:08:13 -0500 Subject: [PATCH 5/7] back to linux egg --- core_keeper/egg-pterodactyl-core-keeper.json | 20 +++++--------------- 1 file changed, 5 insertions(+), 15 deletions(-) diff --git a/core_keeper/egg-pterodactyl-core-keeper.json b/core_keeper/egg-pterodactyl-core-keeper.json index e7291e60..35ff9b00 100644 --- a/core_keeper/egg-pterodactyl-core-keeper.json +++ b/core_keeper/egg-pterodactyl-core-keeper.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-09-04T16:19:16+00:00", + "exported_at": "2024-09-05T05:52:50+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", @@ -12,19 +12,19 @@ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/yolks:wine_latest": "ghcr.io\/parkervcp\/yolks:wine_latest" + "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" }, "file_denylist": [], - "startup": "xvfb-run --auto-servernum --server-args=\"-screen 0 1x1x24 -ac -nolisten tcp -nolisten unix\" wine .\/CoreKeeperServer.exe -batchmode -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ -n \"{{GAME_ID}}\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_SEED}} -port {{SERVER_PORT}} -logfile \"\/home\/container\/CoreKeeperServerLog.txt\"; echo \"Game ID: $(cat GameID.txt)\";", + "startup": "export DISPLAY=:0; set -m; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; Xvfb :0 -screen 0 1x1x24 -ac -nolisten tcp -nolisten unix & XVFBPID=$!; .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^[userid:[0-9]*] player' -e '^[^[]' & LOGPID=$!; trap 'if [[ ! -z \"$CKPID\" ]]; then kill $CKPID; wait $CKPID; fi; if [[ ! -z \"$XVFBPID\" ]]; then kill $XVFBPID; wait $XVFBPID; fi; if [[ ! -z \"$LOGPID\" ]]; then kill $LOGPID; wait $LOGPID; fi' EXIT; wait $CKPID; CKPID=\"\"", "config": { "files": "{}", - "startup": "{\r\n \"done\": \"Game ID:\"\r\n}", + "startup": "{\r\n \"done\": \"Started session\"\r\n}", "logs": "{}", "stop": "^C" }, "scripts": { "installation": { - "script": "#!\/bin\/\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nrm \/mnt\/server\/CoreKeeperServer_Data\/Plugins\/libparty.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } @@ -110,16 +110,6 @@ "rules": "required|boolean", "field_type": "text" }, - { - "name": "Windows Install", - "description": "\"Required for windows game server installs\"", - "env_variable": "WINDOWS_INSTALL", - "default_value": "1", - "user_viewable": false, - "user_editable": false, - "rules": "required|boolean", - "field_type": "text" - }, { "name": "Validate", "description": "", From 64c6edac47f32d57c427994137852c0d4086f42d Mon Sep 17 00:00:00 2001 From: Omar Sanchez Date: Mon, 9 Sep 2024 17:53:06 -0500 Subject: [PATCH 6/7] created custom docker image which uses nss_wrapper due to current version of wings not mounting password file and need from play prefab plugin aka crossplay plugin --- core_keeper/egg-pterodactyl-core-keeper.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/core_keeper/egg-pterodactyl-core-keeper.json b/core_keeper/egg-pterodactyl-core-keeper.json index 35ff9b00..ec90275c 100644 --- a/core_keeper/egg-pterodactyl-core-keeper.json +++ b/core_keeper/egg-pterodactyl-core-keeper.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-09-05T05:52:50+00:00", + "exported_at": "2024-09-09T22:50:26+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", @@ -12,10 +12,10 @@ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" + "osanchezdev\/core-keeper-dedicated-server:latest": "osanchezdev\/core-keeper-dedicated-server:latest" }, "file_denylist": [], - "startup": "export DISPLAY=:0; set -m; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; Xvfb :0 -screen 0 1x1x24 -ac -nolisten tcp -nolisten unix & XVFBPID=$!; .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^[userid:[0-9]*] player' -e '^[^[]' & LOGPID=$!; trap 'if [[ ! -z \"$CKPID\" ]]; then kill $CKPID; wait $CKPID; fi; if [[ ! -z \"$XVFBPID\" ]]; then kill $XVFBPID; wait $XVFBPID; fi; if [[ ! -z \"$LOGPID\" ]]; then kill $LOGPID; wait $LOGPID; fi' EXIT; wait $CKPID; CKPID=\"\"", + "startup": "export DISPLAY=:0; set -m; rm -f .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; Xvfb :0 -screen 0 1x1x24 -ac -nolisten tcp -nolisten unix & XVFBPID=$!; .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^[userid:[0-9]*] player' -e '^[^[]' & LOGPID=$!; trap 'if [[ ! -z \"$CKPID\" ]]; then kill $CKPID; wait $CKPID; fi; if [[ ! -z \"$XVFBPID\" ]]; then kill $XVFBPID; wait $XVFBPID; fi; if [[ ! -z \"$LOGPID\" ]]; then kill $LOGPID; wait $LOGPID; fi' EXIT; wait $CKPID; CKPID=\"\"", "config": { "files": "{}", "startup": "{\r\n \"done\": \"Started session\"\r\n}", @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nrm \/mnt\/server\/CoreKeeperServer_Data\/Plugins\/libparty.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create config file for libparty.so\r\nmkdir -p \/mnt\/server\/PlayFabParty\/log\r\ncat < \/mnt\/server\/PlayFabParty\/PlayFabPartyLogger.json\r\n{\r\n \"enabled\": true,\r\n \"bufferSize\": 16384,\r\n \"maxNumberOfItemsInBatch\": 100,\r\n \"maxBatchWaitTimeInSeconds\": 1,\r\n \"readBufferWaitTimeInMilliseconds\": 1,\r\n \"logFolder\": \"\/home\/container\/PlayFabParty\/log\",\r\n \"logLevel\": \"INFO\",\r\n \"xrnLogEnabled\": false,\r\n \"consoleEnabled\": false,\r\n \"maxLogFileSizeInMegabytes\": 1024\r\n}\r\nEOF\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } From 1841aac4785c2381e4d68745a34835a86f6eb655 Mon Sep 17 00:00:00 2001 From: Quinten <67589015+QuintenQVD0@users.noreply.github.com> Date: Thu, 12 Sep 2024 19:13:30 +0200 Subject: [PATCH 7/7] change image, fix install script and pelican --- core_keeper/egg-core-keeper.json | 58 ++++++++++---------- core_keeper/egg-pterodactyl-core-keeper.json | 6 +- 2 files changed, 32 insertions(+), 32 deletions(-) diff --git a/core_keeper/egg-core-keeper.json b/core_keeper/egg-core-keeper.json index 12c76192..433e78e9 100644 --- a/core_keeper/egg-core-keeper.json +++ b/core_keeper/egg-core-keeper.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-06-01T00:03:59+00:00", + "exported_at": "2024-09-12T17:08:00+00:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "uuid": "39588b7e-3ff5-474c-ba6a-969f34662b74", @@ -13,10 +13,10 @@ "steam_disk_space" ], "docker_images": { - "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" + "ghcr.io\/parkervcp\/games:corekeeper": "ghcr.io\/parkervcp\/games:corekeeper" }, "file_denylist": [], - "startup": "export DISPLAY=:0; rm .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; xvfb-run -s \"-screen 0 {{DISPLAY_WIDTH}}x{{DISPLAY_HEIGHT}}x{{DISPLAY_DEPTH}} -ac -nolisten tcp -nolisten unix\" .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^\\[userid:[0-9]*\\] player' -e '^[^\\[]' & LOGPID=$!; trap \"kill ${CKPID}; wait ${CKPID}; kill ${LOGPID}; wait ${LOGPID}\" 15; wait $!", + "startup": "export DISPLAY=:0; set -m; rm -f .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; Xvfb :0 -screen 0 1x1x24 -ac -nolisten tcp -nolisten unix & XVFBPID=$!; .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^[userid:[0-9]*] player' -e '^[^[]' & LOGPID=$!; trap 'if [[ ! -z \"$CKPID\" ]]; then kill $CKPID; wait $CKPID; fi; if [[ ! -z \"$XVFBPID\" ]]; then kill $XVFBPID; wait $XVFBPID; fi; if [[ ! -z \"$LOGPID\" ]]; then kill $LOGPID; wait $LOGPID; fi' EXIT; wait $CKPID; CKPID=\"\"", "config": { "files": "{}", "startup": "{\r\n \"done\": \"Started session\"\r\n}", @@ -25,13 +25,14 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create config file for libparty.so\r\nmkdir -p \/mnt\/server\/PlayFabParty\/log\r\ncat < \/mnt\/server\/PlayFabParty\/PlayFabPartyLogger.json\r\n{\r\n \"enabled\": true,\r\n \"bufferSize\": 16384,\r\n \"maxNumberOfItemsInBatch\": 100,\r\n \"maxBatchWaitTimeInSeconds\": 1,\r\n \"readBufferWaitTimeInMilliseconds\": 1,\r\n \"logFolder\": \"\/home\/container\/PlayFabParty\/log\",\r\n \"logLevel\": \"INFO\",\r\n \"xrnLogEnabled\": false,\r\n \"consoleEnabled\": false,\r\n \"maxLogFileSizeInMegabytes\": 1024\r\n}\r\nEOF\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } }, "variables": [ { + "sort": 1, "name": "World Index", "description": "Which world index to use. Default: 0.", "env_variable": "WORLD_INDEX", @@ -39,10 +40,10 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", - "sort": null, "field_type": "text" }, { + "sort": 2, "name": "World Name", "description": "The name to use for the server. Defaul: Core Keeper Server.", "env_variable": "WORLD_NAME", @@ -50,10 +51,10 @@ "user_viewable": true, "user_editable": true, "rules": "required|string|max:100|min:3", - "sort": null, "field_type": "text" }, { + "sort": 3, "name": "World Seed", "description": "The seed to use for a new world. Set to 0 to generate random seed. Default: 0.", "env_variable": "WORLD_SEED", @@ -61,10 +62,10 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:0", - "sort": null, "field_type": "text" }, { + "sort": 4, "name": "Game ID", "description": "Game ID to use for the server. Needs to be at least 28 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new ID will be generated at start. Default: EMPTY.", "env_variable": "GAME_ID", @@ -72,10 +73,10 @@ "user_viewable": true, "user_editable": true, "rules": "nullable|string|min:28", - "sort": null, "field_type": "text" }, { + "sort": 5, "name": "Max Players", "description": "Maximum number of players that will be allowed to connect to server. Maximum is 100. Default: 100,", "env_variable": "MAX_PLAYERS", @@ -83,10 +84,10 @@ "user_viewable": true, "user_editable": true, "rules": "required|integer|min:1|max:100", - "sort": null, "field_type": "text" }, { + "sort": 6, "name": "World Mode", "description": "Whether to use normal (0) or hard (1) mode for world.", "env_variable": "WORLD_MODE", @@ -94,10 +95,10 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", - "sort": null, "field_type": "text" }, { + "sort": 7, "name": "Steam App ID", "description": "Steam App ID of Core Keeper Dedicated Server", "env_variable": "SRCDS_APPID", @@ -105,10 +106,10 @@ "user_viewable": false, "user_editable": false, "rules": "required|string|in:1963720", - "sort": null, "field_type": "text" }, { + "sort": 8, "name": "Auto Update", "description": "Enable automatic updates on boot", "env_variable": "AUTO_UPDATE", @@ -116,40 +117,39 @@ "user_viewable": true, "user_editable": true, "rules": "required|boolean", - "sort": null, "field_type": "text" }, { - "name": "DISPLAY_WIDTH", - "description": "Virtual display width. Fix:1.", - "env_variable": "DISPLAY_WIDTH", + "sort": 9, + "name": "Validate", + "description": "", + "env_variable": "VALIDATE", "default_value": "1", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "sort": null, + "rules": "required|boolean", "field_type": "text" }, { - "name": "DISPLAY_HEIGHT", - "description": "Virtual display height. Fix:1.", - "env_variable": "DISPLAY_HEIGHT", - "default_value": "1", + "sort": 10, + "name": "BETA ID", + "description": "", + "env_variable": "SRCDS_BETAID", + "default_value": "", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "sort": null, + "rules": "nullable|string|max:20", "field_type": "text" }, { - "name": "DISPLAY_DEPTH", - "description": "Virtual display color depth. Fix: 24.", - "env_variable": "DISPLAY_DEPTH", - "default_value": "24", + "sort": 11, + "name": "BETA PASS", + "description": "", + "env_variable": "SRCDS_BETAPASS", + "default_value": "", "user_viewable": false, "user_editable": false, - "rules": "required|integer", - "sort": null, + "rules": "nullable|string|max:20", "field_type": "text" } ] diff --git a/core_keeper/egg-pterodactyl-core-keeper.json b/core_keeper/egg-pterodactyl-core-keeper.json index ec90275c..474449a4 100644 --- a/core_keeper/egg-pterodactyl-core-keeper.json +++ b/core_keeper/egg-pterodactyl-core-keeper.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-09-09T22:50:26+00:00", + "exported_at": "2024-09-12T19:12:41+02:00", "name": "Core Keeper", "author": "karsten@fiedleronline.net", "description": "Core Keeper is a survival sandbox game for single or multiplayers.\r\n\r\n--- Drawn towards a mysterious relic, you are an explorer who awakens in an ancient cavern of creatures, resources and trinkets. Trapped deep underground will your survival skills be up to the task? Mine relics and resources to build your base, craft new equipment, survive, and power up the Core. ---", @@ -12,7 +12,7 @@ "steam_disk_space" ], "docker_images": { - "osanchezdev\/core-keeper-dedicated-server:latest": "osanchezdev\/core-keeper-dedicated-server:latest" + "ghcr.io\/parkervcp\/games:corekeeper": "ghcr.io\/parkervcp\/games:corekeeper" }, "file_denylist": [], "startup": "export DISPLAY=:0; set -m; rm -f .\/GameID.txt .\/CoreKeeperServerLog.txt; touch .\/CoreKeeperServerLog.txt; Xvfb :0 -screen 0 1x1x24 -ac -nolisten tcp -nolisten unix & XVFBPID=$!; .\/CoreKeeperServer -batchmode -logfile CoreKeeperServerLog.txt -world {{WORLD_INDEX}} -worldname \"{{WORLD_NAME}}\" -worldseed {{WORLD_SEED}} $([[ \"{{GAME_ID}}\" != \"\" ]] && echo -n \" -gameid {{GAME_ID}}\") -maxplayers {{MAX_PLAYERS}} -worldmode {{WORLD_MODE}} -port {{SERVER_PORT}} & CKPID=$!; tail -f CoreKeeperServerLog.txt | grep -e '^[userid:[0-9]*] player' -e '^[^[]' & LOGPID=$!; trap 'if [[ ! -z \"$CKPID\" ]]; then kill $CKPID; wait $CKPID; fi; if [[ ! -z \"$XVFBPID\" ]]; then kill $XVFBPID; wait $XVFBPID; fi; if [[ ! -z \"$LOGPID\" ]]; then kill $LOGPID; wait $LOGPID; fi' EXIT; wait $CKPID; CKPID=\"\"", @@ -24,7 +24,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create config file for libparty.so\r\nmkdir -p \/mnt\/server\/PlayFabParty\/log\r\ncat < \/mnt\/server\/PlayFabParty\/PlayFabPartyLogger.json\r\n{\r\n \"enabled\": true,\r\n \"bufferSize\": 16384,\r\n \"maxNumberOfItemsInBatch\": 100,\r\n \"maxBatchWaitTimeInSeconds\": 1,\r\n \"readBufferWaitTimeInMilliseconds\": 1,\r\n \"logFolder\": \"\/home\/container\/PlayFabParty\/log\",\r\n \"logLevel\": \"INFO\",\r\n \"xrnLogEnabled\": false,\r\n \"consoleEnabled\": false,\r\n \"maxLogFileSizeInMegabytes\": 1024\r\n}\r\nEOF\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create config file for libparty.so\r\nmkdir -p \/mnt\/server\/PlayFabParty\/log\r\ncat < \/mnt\/server\/PlayFabParty\/PlayFabPartyLogger.json\r\n{\r\n \"enabled\": true,\r\n \"bufferSize\": 16384,\r\n \"maxNumberOfItemsInBatch\": 100,\r\n \"maxBatchWaitTimeInSeconds\": 1,\r\n \"readBufferWaitTimeInMilliseconds\": 1,\r\n \"logFolder\": \"\/home\/container\/PlayFabParty\/log\",\r\n \"logLevel\": \"INFO\",\r\n \"xrnLogEnabled\": false,\r\n \"consoleEnabled\": false,\r\n \"maxLogFileSizeInMegabytes\": 1024\r\n}\r\nEOF\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" }