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I saw the code below the Heatmap Animation Example .
But How can I use the example? I try to add the code in html but ut not work.
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <title>Legend Example (DOM Legends) | heatmap.js</title> <style> body, html, h2 { margin: 0; padding: 0; height: 100%; } body { font-family: sans-serif; } body * { font-weight: 200; } #heatmapContainerWrapper { width: 100%; height: 100%; position: absolute; background: rgba(0, 0, 0, 0.1); } #heatmapContainer { width: 100%; height: 100%; } #heatmapLegend { background: white; position: absolute; bottom: 0; right: 0; padding: 10px; } #min { float: left; } #max { float: right; } h1 { position: absolute; background: black; color: white; padding: 10px; font-weight: 200; } #all-examples-info { position: absolute; background: white; font-size: 16px; padding: 20px; top: 100px; width: 350px; line-height: 150%; border: 1px solid rgba(0, 0, 0, 0.2); } </style> </head> <body> <div class="timeline-wrapper"></div> <div class="heatmap"></div> <script src="/build/heatmap.js"></script> <script> window.onload = function () { // creating a class to wrap the heatmap cycling logic function AnimationPlayer(options) { this.heatmap = options.heatmap this.data = options.data this.interval = null this.animationSpeed = options.animationSpeed || 300 this.wrapperEl = options.wrapperEl this.isPlaying = false this.init() } // define the prototype functions AnimationPlayer.prototype = { init: function () { var dataLen = this.data.length this.wrapperEl.innerHTML = '' var playButton = (this.playButton = document.createElement('button')) playButton.onclick = function () { if (this.isPlaying) { this.stop() } else { this.play() } this.isPlaying = !this.isPlaying }.bind(this) playButton.innerText = 'play' this.wrapperEl.appendChild(playButton) var events = document.createElement('div') events.className = 'heatmap-timeline' events.innerHTML = '' for (var i = 0; i < dataLen; i++) { var xOffset = (100 / (dataLen - 1)) * i var ev = document.createElement('div') ev.className = 'time-point' ev.style.left = xOffset + '%' ev.onclick = function (i) { return function () { this.isPlaying = false this.stop() this.setFrame(i) }.bind(this) }.bind(this)(i) events.appendChild(ev) } this.wrapperEl.appendChild(events) this.setFrame(0) }, play: function () { var dataLen = this.data.length this.playButton.innerText = 'pause' this.interval = setInterval( function () { this.setFrame(++this.currentFrame % dataLen) }.bind(this), this.animationSpeed ) }, stop: function () { clearInterval(this.interval) this.playButton.innerText = 'play' }, setFrame: function (frame) { this.currentFrame = frame var snapshot = this.data[frame] this.heatmap.setData(snapshot) var timePoints = $('.heatmap-timeline .time-point') for (var i = 0; i < timePoints.length; i++) { timePoints[i].classList.remove('active') } timePoints[frame].classList.add('active') }, setAnimationData: function (data) { this.isPlaying = false this.stop() this.data = data this.init() }, setAnimationSpeed: function (speed) { this.isPlaying = false this.stop() this.animationSpeed = speed }, } var heatmapInstance = h337.create({ container: document.querySelector('.heatmap'), }) // animationData contains an array of heatmap data objects var animationData = [] // generate some heatmap data objects for (var i = 0; i < 20; i++) { animationData.push(generateRandomData(300)) } var player = new AnimationPlayer({ heatmap: heatmapInstance, wrapperEl: document.querySelector('.timeline-wrapper'), data: animationData, animationSpeed: 100, }) } </script> </body> </html>
Thank you.
The text was updated successfully, but these errors were encountered:
https://blog.csdn.net/cungudafa/article/details/102869566
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I saw the code below the Heatmap Animation Example
.
But How can I use the example?
I try to add the code in html but ut not work.
Thank you.
The text was updated successfully, but these errors were encountered: