Replies: 3 comments
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Hi there, since our team is exploring the possibility of associating Sablier's ERC-721 token streams with game assets that can be imported into the Unity Game Engine, we're considering: Linking Sablier Streams to Game Assets:
Integrating with Unity Game Clients:
Modifying Sablier Contracts: Questions for the team: Is the Sablier team open to supporting modifications to the Alternative Approaches: If modifying the Deploying a Proxy or Wrapper Contract: Using Off-Chain Mapping: Best Practices and Guidance: Our Goal: |
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Hi @boorich and ChainSafe team, Thank you for submitting such a detailed proposal for the Sablier integration module for the web3.unity SDK. We appreciate your enthusiasm for incorporating Sablier Streams into Unity. That said, after reviewing the requested funding amount, we regret to inform you that it is beyond our current budget. Additionally, with our team fully committed to developing Sablier Flow (our upcoming open-ended streaming protocol), we don’t have the bandwidth to effectively collaborate on this project at the moment. We also believe your project would be a more natural fit for Sablier Flow, which aligns better with the use case you're targeting than our existing Sablier Lockup protocol. I imagine streaming in a gaming context would be mostly focused on subscriptions, which could benefit from the functionalities we are building with Flow. We encourage you to revisit this proposal once Sablier Flow is fully launched, as it may provide the support and compatibility necessary to achieve your objectives. Thank you for your understanding, and we hope to explore opportunities to collaborate in the future. |
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Understood. We'll keep an eye on Sablier Flow in the meantime. |
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Project Name
Sablier Integration Module for web3.unity SDK
1. General Information
2. Project Overview
2.1 Project Pitch
The project aims to develop a module for ChainSafe's open-source web3.unity SDK that integrates Sablier Streams, enabling Unity game developers to utilize real-time token streaming within their games. This integration provides a seamless and innovative monetization model for game developers by leveraging broker fees to create sustainable revenue streams.
2.2 Core Features
ChainSafe
Sablier
2.3 Comparable Projects
As far as our research goes, there are no existing Unity-compatible SDKs specifically integrating Sablier Streams. However, this project provides a unique solution by focusing on token streaming for game monetization, unlike traditional in-app purchases or ads, and integrates with Unity via a modular, dependency-injection approach.
2.4 Supporting Documentation
We are working on a technical design document.
3. Team Information
3.1 Team Members
3.2 Relevant Experience
Previously, the team developed web3.unity, an open-source tool allowing Unity game developers to easily integrate blockchain features such as wallet connections and asset management.
3.3 Technical Expertise
The team has extensive experience with Unity development, modular SDK design, blockchain integration, and protocols such as Ethereum. We have also worked with broker fee implementations for similar monetization models and created a prototype game including token streaming for Unity prior to filing this request.
4. Project Development
4.1 Development Status
Currently in the planning phase. Technical requirements are being defined, and initial communication has been established with Sablier.
4.2 Milestones & Timeline
4.3 Funding Requirements
Yes, we require funding to cover development costs, testing, and documentation. Estimated amount: $60,000 - $120.000.
5. Detailed Development Roadmap
Milestone 1 — Initial Development
Milestone 2 — Module Development
Milestone 3 — Testing and QA
Milestone 4 — Documentation and Release
6. Future Plans
6.1 Long-term Vision
After completion, we plan to maintain the module as part of web3.unity, making it open-source and continuously improving it based on community feedback. Furthermore we plan to incorporate it into upcoming games delivered to the B3 gaming platform.
7. Additional Information
7.1 Questions & Concerns
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