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20220516-reference-creation-semantics.md

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status flip authors sponsor updated
implemented
941
Daniel Sainati ([email protected])
Daniel Sainati ([email protected])
2022-05-19

FLIP 941: Reference Creation Semantics

Objective

This FLIP proposes to reduce operator overload in Cadence by making the as operator only perform casts, and only use & to produce a reference.

Motivation

The current syntax for taking a reference has the form &v as &T, which given a value v of some type X that is a subtype of T, will produce a reference type of type &T. This, unfortunately, looks very similar to the syntax for casting, which looks like v as T, which has no runtime behavior, but will cast v to type T. This similarity can lead developers to believe that the other casting operators as! and as?, which can be used to down-cast values (either by aborting execution or producing nil on failure, respectively) can be used to take references, when they cannot.

In order to reduce the confusion caused by these two similar-looking pieces of syntax, we would like to change the as operator to no longer be overloaded.

User Benefit

This will improve the ergonomics of Cadence by making the language easier to read, learn and understand. It will also reduce the occurrence of users writing code that has different semantics than they expect.

Prior Art

Taking a reference (or the related operation of getting a pointer) is something that exists in many languages, so we have a number of sources to draw from here:

Swift

In Swift, the & operator is used during a function call to make an argument into what swift calls an "inout" parameter, more commonly known as pass-by-reference. This is a specific kind of reference, but in Swift inout parameters do not have a different type, they are simply denoted with different syntax when declaring functions.

C/C++

In C and C++, & is the referencing operator, while * is the dereferencing operator. The means that &v will create a reference to the value v, while *p will obtain the value pointed-to by the pointer p. Confusingly, C uses the * postfix to denote a pointer type, so if v has an int type, then &v has type int*.

Other languages derived from C like Rust or Go have also chosen this syntax, although in Rust's case for a pointer type the * appears at the beginning of the type instead of the end, like *int.

SML/OCaml/F#

SML and derived languages like OCaml or F# use the ref keyword to create a value has a reference type, as well as to denote a type that is a reference. A reference functions like a "box" that contains the value inside, and the value cannot be accessed directly without first "unboxing" the reference. This syntax has the benefit of being very obvious about what is and is not a reference, but is unfamiliar to most developers, and also differs from the existing & type prefix that Cadence already uses to denote a reference type.

Design Proposal

Explanation

This FLIP proposes to simply remove the type component of taking a reference, and to allow people to write &v to take a reference like in C or C++. Additionally, the as operator would only be the upcasting operator; it would no longer have any specific relationship with referencing. This has the nice property that it will not require most code to be changed: any existing instances of code written as &v as &T will simply be interpreted as first taking the reference &v, and then casting that expression to &T, which has exactly the existing behavior.

However, when references were first added to Cadence, a primary concern was that they could expose functionality of resources by allowing references to those resources to be distributed to others. The original as cast-like syntax for references was used to require references to be given an explicit type to make it less likely for developers to unintentionally expose the internals of their resources. We would like to preserve this safeguard, so we will also add a new check to the checker requiring that &v be given an explicit type. As an example, the following code would create a reference to a value r:

resource R { /* ... */ }

let r <- create R() // r has type @R
let p = &r as &R // p has type &R

This code would do the same thing:

resource R { /* ... */ }

let r <- create R() // r has type @R
let p: &R = &r // p has type &R

Meanwhile, this code would have a type error:

resource R { /* ... */ }

let r <- create R() // r has type @R
let p = &r // type error: `&r` does not have a type provided

Authorized references can be created the same way by using the auth keyword as normal.

resource R { /* ... */ }

let r <- create R() // r has type @R
let p = &r as auth &R // p has type auth &R

or:

resource R { /* ... */ }

let r <- create R() // r has type @R
let p: auth &R = &r // p has type auth &R

Implementation Details

This would completely change the implementation of references in the parser, checker, and interpreter. In the parser, references would no longer expect the as operator as part of the expression; the reference expression is now simply & followed by another expression. Of course, because the reference expression is an expression like any other, it can be followed part of a cast (or any other expression).

In the checker, we would need to change how the type of reference expressions are computed, to ensure that any possible cast that was previously possible under the old model would still be valid in the new one. Additionally we would need to add a check to ensure that all references are properly annotated or cast. This check is similar to one that already exists for empty collections ([] or {}), so it should be familiar to users already.

Finally, the two sequential operations of creating the reference object and casting it to the provided type will need to be separated in the interpreter, while ensuring that the semantics of the combined operations are the same as in the original reference semantics.

Drawbacks

Alternatives Considered

If it is decided that changing the syntax of an existing language feature is too onerous, it would also be possible to change the parser to reject the use of as? and as! for references. While this would fix the problem of users thinking they are taking references while in fact they are doing nothing at runtime, this syntax for references and casts would still be confusing.

In addition to the above, we could also create a new binary operator for references that has the same semantics as the current as. Possible choices for this might be &as (read reference-as) to convey that we are referencing a value "as" a type, or ref, to convey that we are taking a reference. This would require a very large amount of code to change, however, and should be carefully considered.

A third option would be to add support for taking references with as? and as! instead of changing the syntax. It is unclear what the semantics for this should be, however.

Performance Implications

In effect, this is separating out the two operations that comprised reference-taking in the interpreter: creating the reference object and casting it to the provided type. Under the new design, these are now distinct, separable operations. However, existing code will still perform both, so there should be no change to the performance of the interpreter.

In the checker, the additional check performed for references will add a very small additional cost, but it is a simple check, and all existing code will pass it by definition.

Best Practices

The best practices for how references are used or created should not change much; the same type annotations will be required on references that were previously necessary.

Compatibility

Existing (and previously-working) code should continue to work correctly; as all currently functioning references will include a cast with as by definition. However, code that previously (incorrectly) tried to use as! and as? to create a reference will need to change, as we will now report a missing type error in these cases.

User Impact

Users will need to update any code where they incorrectly created references in order to roll out this change. After that, however, there should be dramatically less confusion about the differences between referencing and casting, as they will no longer be conflated by sharing an operator.