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MainState state switching not re-indexed with teleop takeover #86

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ConnorNovak opened this issue Dec 2, 2018 · 0 comments
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bug:semantic issue raises warning or error priority:medium issue will soon be blocking further progress

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@ConnorNovak
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When Teleop or Safety overwrites the tractor state, the state index doesn't change for joystick state switching.
Ex: If tractor is in state 6 and safety activates, setting the state to 0, upon re-activating and attempting to switch to state 1, the tractor instead switches to state 7.

@ConnorNovak ConnorNovak added bug:semantic issue raises warning or error priority:medium issue will soon be blocking further progress labels Dec 2, 2018
@ConnorNovak ConnorNovak self-assigned this Dec 2, 2018
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bug:semantic issue raises warning or error priority:medium issue will soon be blocking further progress
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