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playback.go
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playback.go
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package discobot
import (
"context"
"errors"
)
type PlayStatus int
const (
IdlePlayStatus PlayStatus = iota
PlayingPlayStatus
PausedPlayStatus
)
type Playback struct {
playStatus PlayStatus
startPlayback chan struct{}
skipCurrent chan struct{}
}
func NewPlayback() Playback {
return Playback{
playStatus: IdlePlayStatus,
startPlayback: make(chan struct{}),
skipCurrent: make(chan struct{}, 1),
}
}
func (pb *Playback) Resume() {
if pb.playStatus != PausedPlayStatus {
return
}
pb.playStatus = PlayingPlayStatus
select {
case pb.startPlayback <- struct{}{}:
default:
// Skip if nobody is waiting
}
}
func (pb *Playback) StartCurrentTrack() {
pb.playStatus = PlayingPlayStatus
}
func (pb *Playback) FinishCurrentTrack() {
pb.playStatus = IdlePlayStatus
}
func (pb *Playback) Pause() {
if pb.playStatus != PlayingPlayStatus {
return
}
pb.playStatus = PausedPlayStatus
}
func (pb *Playback) Skip() {
if pb.playStatus == IdlePlayStatus {
return
}
select {
case pb.skipCurrent <- struct{}{}:
default:
// Skip if nobody is waiting
}
}
func (pb *Playback) Check(ctx context.Context) error {
if ctx.Err() != nil {
return ctx.Err()
}
if pb.playStatus != PlayingPlayStatus {
select {
case <-ctx.Done():
return ctx.Err()
case <-pb.startPlayback:
case <-pb.skipCurrent:
return errors.New("track is skipped")
}
}
select {
case <-ctx.Done():
return ctx.Err()
case <-pb.skipCurrent:
return errors.New("track is skipped")
default:
}
return nil
}