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GAMEPLAY.md

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First release:

Mechanics

  • Air transport (Chopper)

  • Invasion mechanics (Resupply, morale)

  • Biochemical weapons (They use them a little too liberally) -- Played is shown evidence of this through gameplay (Seeing a missile in the world map, an event, etc) -- Can be stolen / destroyed

Subsequent release

The capital's agenda's

  • They want to maintain air superiority at all cost (Their strength is their reach)
  • Being the dominant force on the planet
  • They want to secure oil
  • They want to protect their citizens and soldiers

Action that make the capital intervene

  • Wiping out a tribal village
  • Becoming too strong
  • Capturing a patrol
  • Shooting down an helicopter