This repository has been archived by the owner on Feb 5, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 10
/
i_sound.c
443 lines (395 loc) · 9.44 KB
/
i_sound.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
//
// Copyright (C) 1993-1996 Id Software, Inc.
// Copyright (C) 1993-2008 Raven Software
// Copyright (C) 2016-2017 Alexey Khokholov (Nuke.YKT)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// DESCRIPTION:
// System interface for sound.
//
#include <stdio.h>
#include "dmx.h"
#include "i_system.h"
#include "s_sound.h"
#include "i_sound.h"
#include "sounds.h"
#include "m_misc.h"
#include "w_wad.h"
#include "z_zone.h"
#include "doomdef.h"
#include "doomstat.h"
//
// I_StartupTimer
//
int tsm_ID = -1;
void I_StartupTimer(void)
{
#ifndef NOTIMER
extern int I_TimerISR(void);
printf("I_StartupTimer()\n");
// installs master timer. Must be done before StartupTimer()!
TSM_Install(SND_TICRATE);
tsm_ID = TSM_NewService(I_TimerISR, 35, 0, 0);
if (tsm_ID == -1)
{
I_Error("Can't register 35 Hz timer w/ DMX library");
}
#endif
}
void I_ShutdownTimer(void)
{
TSM_DelService(tsm_ID);
TSM_Remove();
}
//
// Sound header & data
//
const char snd_prefixen[]
= { 'P', 'P', 'A', 'S', 'S', 'S', 'M', 'M', 'M', 'S', 'S', 'S' };
int dmxCodes[NUM_SCARDS]; // the dmx code for a given card
int snd_SBport, snd_SBirq, snd_SBdma; // sound blaster variables
int snd_Mport; // midi variables
int snd_MusicVolume; // maximum volume for music
int snd_SfxVolume; // maximum volume for sound
int snd_SfxDevice; // current sfx card # (index to dmxCodes)
int snd_MusicDevice; // current music card # (index to dmxCodes)
int snd_DesiredSfxDevice;
int snd_DesiredMusicDevice;
void I_PauseSong(int handle)
{
MUS_PauseSong(handle);
}
void I_ResumeSong(int handle)
{
MUS_ResumeSong(handle);
}
void I_SetMusicVolume(int volume)
{
MUS_SetMasterVolume(volume);
snd_MusicVolume = volume;
}
void I_SetSfxVolume(int volume)
{
snd_SfxVolume = volume;
}
//
// Song API
//
int I_RegisterSong(void *data)
{
int rc = MUS_RegisterSong(data);
#ifdef SNDDEBUG
if (rc<0) printf("MUS_Reg() returned %d\n", rc);
#endif
return rc;
}
void I_UnRegisterSong(int handle)
{
int rc = MUS_UnregisterSong(handle);
#ifdef SNDDEBUG
if (rc < 0) printf("MUS_Unreg() returned %d\n", rc);
#endif
}
int I_QrySongPlaying(int handle)
{
int rc = MUS_QrySongPlaying(handle);
#ifdef SNDDEBUG
if (rc < 0) printf("MUS_QrySP() returned %d\n", rc);
#endif
return rc;
}
//
// Stops a song. MUST be called before I_UnregisterSong().
//
void I_StopSong(int handle)
{
int rc;
rc = MUS_StopSong(handle);
#ifdef SNDDEBUG
if (rc < 0) printf("MUS_StopSong() returned %d\n", rc);
#endif
// Fucking kluge pause
{
int s;
extern volatile int ticcount;
for (s = ticcount; ticcount - s < 10; );
}
}
void I_PlaySong(int handle, boolean looping)
{
int rc;
rc = MUS_ChainSong(handle, looping ? handle : -1);
#ifdef SNDDEBUG
if (rc < 0) printf("MUS_ChainSong() returned %d\n", rc);
#endif
rc = MUS_PlaySong(handle, snd_MusicVolume);
#ifdef SNDDEBUG
if (rc < 0) printf("MUS_PlaySong() returned %d\n", rc);
#endif
}
//
// Retrieve the raw data lump index
// for a given SFX name.
//
int I_GetSfxLumpNum(sfxinfo_t* sfx)
{
char namebuf[9];
if (sfx->link)
{
sfx = sfx->link;
}
sprintf(namebuf, "d%c%s", snd_prefixen[snd_SfxDevice], sfx->name);
return W_GetNumForName(namebuf);
}
int I_StartSound(int id, void *data, int vol, int sep, int pitch, int priority)
{
// hacks out certain PC sounds
if (snd_SfxDevice == snd_PC
&& (data == S_sfx[sfx_posact].data
|| data == S_sfx[sfx_bgact].data
|| data == S_sfx[sfx_dmact].data
|| data == S_sfx[sfx_dmpain].data
|| data == S_sfx[sfx_popain].data
|| data == S_sfx[sfx_sawidl].data))
{
return -1;
}
return SFX_PlayPatch(data, sep, pitch, vol, 0, 100);
}
void I_StopSound(int handle)
{
SFX_StopPatch(handle);
}
int I_SoundIsPlaying(int handle)
{
return SFX_Playing(handle);
}
void I_UpdateSoundParams(int handle, int vol, int sep, int pitch)
{
SFX_SetOrigin(handle, pitch, sep, vol);
}
//
// Sound startup stuff
//
void I_sndArbitrateCards(void)
{
boolean gus, adlib, sb, midi, codec, ensoniq;
int i, wait, dmxlump;
snd_SfxVolume = 127;
snd_SfxDevice = snd_DesiredSfxDevice;
snd_MusicDevice = snd_DesiredMusicDevice;
//
// check command-line parameters- overrides config file
//
if (M_CheckParm("-nosound"))
{
snd_MusicDevice = snd_SfxDevice = snd_none;
}
if (M_CheckParm("-nosfx"))
{
snd_SfxDevice = snd_none;
}
if (M_CheckParm("-nomusic"))
{
snd_MusicDevice = snd_none;
}
if (snd_MusicDevice > snd_MPU && snd_MusicDevice <= snd_MPU3)
{
snd_MusicDevice = snd_MPU;
}
if (snd_MusicDevice == snd_SB)
{
snd_MusicDevice = snd_Adlib;
}
if (snd_MusicDevice == snd_PAS)
{
snd_MusicDevice = snd_Adlib;
}
//
// figure out what i've got to initialize
//
gus = snd_MusicDevice == snd_GUS || snd_SfxDevice == snd_GUS;
sb = snd_SfxDevice == snd_SB || snd_MusicDevice == snd_SB;
ensoniq = snd_SfxDevice == snd_ENSONIQ;
codec = snd_SfxDevice == snd_CODEC;
adlib = snd_MusicDevice == snd_Adlib;
midi = snd_MusicDevice == snd_MPU;
//
// initialize whatever i've got
//
if (ensoniq)
{
if (devparm)
{
printf("ENSONIQ\n");
}
if (ENS_Detect())
{
printf("Dude. The ENSONIQ ain't responding.\n");
}
}
if (codec)
{
if (devparm)
{
printf("CODEC p=0x%x, d=%d\n", snd_SBport, snd_SBdma);
}
if (CODEC_Detect(&snd_SBport, &snd_SBdma))
{
printf("CODEC. The CODEC ain't responding.\n");
}
}
if (gus)
{
if (devparm)
{
printf("GUS\n");
}
fprintf(stderr, "GUS1\n");
if (GF1_Detect())
{
printf("Dude. The GUS ain't responding.\n");
}
else
{
fprintf(stderr, "GUS2\n");
if (commercial)
{
dmxlump = W_GetNumForName("dmxgusc");
}
else
{
dmxlump = W_GetNumForName("dmxgus");
}
GF1_SetMap(W_CacheLumpNum(dmxlump, PU_CACHE), lumpinfo[dmxlump].size);
}
}
if (sb)
{
if (devparm)
{
printf("SB p=0x%x, i=%d, d=%d\n",
snd_SBport, snd_SBirq, snd_SBdma);
}
if (SB_Detect(&snd_SBport, &snd_SBirq, &snd_SBdma, 0))
{
printf("SB isn't responding at p=0x%x, i=%d, d=%d\n",
snd_SBport, snd_SBirq, snd_SBdma);
}
else
{
SB_SetCard(snd_SBport, snd_SBirq, snd_SBdma);
}
if (devparm)
{
printf("SB_Detect returned p=0x%x,i=%d,d=%d\n",
snd_SBport, snd_SBirq, snd_SBdma);
}
}
if (adlib)
{
if (devparm)
{
printf("Adlib\n");
}
if (AL_Detect(&wait, 0))
{
printf("Dude. The Adlib isn't responding.\n");
}
else
{
AL_SetCard(wait, W_CacheLumpName("genmidi", PU_STATIC));
}
}
if (midi)
{
if (devparm)
{
printf("Midi\n");
}
if (devparm)
{
printf("cfg p=0x%x\n", snd_Mport);
}
if (MPU_Detect(&snd_Mport, &i))
{
printf("The MPU-401 isn't reponding @ p=0x%x.\n", snd_Mport);
}
else
{
MPU_SetCard(snd_Mport);
}
}
}
//
// I_StartupSound
// Inits all sound stuff
//
void I_StartupSound(void)
{
int rc;
//
// initialize dmxCodes[]
//
dmxCodes[0] = 0;
dmxCodes[snd_PC] = AHW_PC_SPEAKER;
dmxCodes[snd_Adlib] = AHW_ADLIB;
dmxCodes[snd_SB] = AHW_SOUND_BLASTER;
dmxCodes[snd_PAS] = AHW_MEDIA_VISION;
dmxCodes[snd_GUS] = AHW_ULTRA_SOUND;
dmxCodes[snd_MPU] = AHW_MPU_401;
dmxCodes[snd_AWE] = AHW_AWE32;
dmxCodes[snd_ENSONIQ] = AHW_ENSONIQ;
dmxCodes[snd_CODEC] = AHW_CODEC;
//
// inits sound library timer stuff
//
I_StartupTimer();
//
// pick the sound cards i'm going to use
//
I_sndArbitrateCards();
if (devparm)
{
printf(" Music device #%d & dmxCode=%d\n", snd_MusicDevice,
dmxCodes[snd_MusicDevice]);
printf(" Sfx device #%d & dmxCode=%d\n", snd_SfxDevice,
dmxCodes[snd_SfxDevice]);
}
//
// inits DMX sound library
//
printf(" calling DMX_Init\n");
rc = DMX_Init(SND_TICRATE, SND_MAXSONGS, dmxCodes[snd_MusicDevice],
dmxCodes[snd_SfxDevice]);
if (devparm)
{
printf(" DMX_Init() returned %d\n", rc);
}
}
//
// I_ShutdownSound
// Shuts down all sound stuff
//
void I_ShutdownSound(void)
{
int s;
extern volatile int ticcount;
S_PauseSound();
s = ticcount + 30;
while (s != ticcount);
DMX_DeInit();
}
void I_SetChannels(int channels)
{
WAV_PlayMode(channels, SND_SAMPLERATE);
}