diff --git a/README.md b/README.md index 3a4f56944f..4aa760b05f 100644 --- a/README.md +++ b/README.md @@ -7,23 +7,22 @@ Blood port based on EDuke32 ### Installing 1. Extract NBlood to a new directory 2. Copy the following files from Blood 1.21 to NBlood folder: - - BLOOD.INI - BLOOD.RFF - BLOOD000.DEM, ..., BLOOD003.DEM (optional) - CP01.MAP, ..., CP09.MAP (optional, Cryptic Passage) - CPART07.AR_ (optional, Cryptic Passage) - CPART15.AR_ (optional, Cryptic Passage) - CPBB01.MAP, ..., CPBB04.MAP (optional, Cryptic Passage) - CPSL.MAP (optional, Cryptic Passage) - CRYPTIC.INI (optional, Cryptic Passage) - CRYPTIC.SMK (optional, Cryptic Passage) - CRYPTIC.WAV (optional, Cryptic Passage) - GUI.RFF - SOUNDS.RFF - SURFACE.DAT - TILES000.ART, ..., TILES017.ART - VOXEL.DAT + * BLOOD.INI + * BLOOD.RFF + * BLOOD000.DEM, ..., BLOOD003.DEM (optional) + * CP01.MAP, ..., CP09.MAP (optional, Cryptic Passage) + * CPART07.AR_ (optional, Cryptic Passage) + * CPART15.AR_ (optional, Cryptic Passage) + * CPBB01.MAP, ..., CPBB04.MAP (optional, Cryptic Passage) + * CPSL.MAP (optional, Cryptic Passage) + * CRYPTIC.INI (optional, Cryptic Passage) + * CRYPTIC.SMK (optional, Cryptic Passage) + * CRYPTIC.WAV (optional, Cryptic Passage) + * GUI.RFF + * SOUNDS.RFF + * SURFACE.DAT + * TILES000.ART, ..., TILES017.ART + * VOXEL.DAT 3. Optionally, if you want to use CD audio tracks instead of MIDI, provide FLAC/OGG recordings in following format: bloodXX.flac/ogg, where XX is track number. Make sure to enable Redbook audio option in sound menu. 4. Optionally, if you want cutscenes and you have the original CD, copy the `movie` folder into NBlood's folder (the folder itself too). @@ -76,12 +75,12 @@ A port of BUILD engine games based on Duke Nukem 3D codebase using EDuke32 engin ### Installing 1. Extract Rednukem to a new directory. -2. Copy game data files -* Duke Nukem 3D: DUKE3D.GRP, DUKE.RTS -* Redneck Rampage: REDNECK.GRP, REDNECK.RTS, optionally CD audio tracks as OGG file in the format trackXX.ogg (where XX is the track number) -* Duke Nukem 64: Duke 64 cartridge ROM dump, optionally MIDI tracks extracted from DUKE3D.GRP -* NAM: NAM.GRP, NAM.RTS, CON files -* World War II GI: WW2GI.GRP, WW2GI.RTS, CON files +2. Copy game data files: + * Duke Nukem 3D: DUKE3D.GRP, DUKE.RTS + * Redneck Rampage: REDNECK.GRP, REDNECK.RTS, optionally CD audio tracks as OGG file in the format trackXX.ogg (where XX is the track number) + * Duke Nukem 64: Duke 64 cartridge ROM dump, optionally MIDI tracks extracted from DUKE3D.GRP + * NAM: NAM.GRP, NAM.RTS, CON files + * World War II GI: WW2GI.GRP, WW2GI.RTS, CON files 3. Launch Rednukem ## Building from source