-
Notifications
You must be signed in to change notification settings - Fork 23
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
v3.4.0 Eevee crash #29
Comments
@waltage80, based on your last comment from the discussion page i suspect that the cause of this crash is the "Limit Size" option from "Preferences -> Viewport -> Textures" as mentioned in this bug: https://developer.blender.org/T103075 from Blender's bug tracker. Since you have reset your preferences, can you try turning that option on and see if it causes the crash ? |
YES!!! this option is causes the crash of Eevee! |
OK. In this case the Blender developers are aware of it, and it will probably be fixed for v3.4.1. |
Are you sure that BF know about this? |
Yes, the link to the bug report is in the second message of this issue. |
3.4.1 does not solve this problem |
I am not part of the Blender dev team, my original comment regarding 3.4.1 was speculation based on the fact that it's marked as a high-priority issue. Please ask your question on their bug tracker (the report for this issue is at the link in the second comment). |
thank you |
Issue reported by @waltage80 on the release discussion.
blender_debug_output.txt
blender_system_info.txt
bug.crash.txt
The text was updated successfully, but these errors were encountered: