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v3.4.0 Eevee crash #29

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nalexandru opened this issue Dec 18, 2022 · 8 comments
Open

v3.4.0 Eevee crash #29

nalexandru opened this issue Dec 18, 2022 · 8 comments

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@nalexandru
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Issue reported by @waltage80 on the release discussion.

blender_debug_output.txt
blender_system_info.txt
bug.crash.txt

@nalexandru
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nalexandru commented Dec 18, 2022

@waltage80, based on your last comment from the discussion page i suspect that the cause of this crash is the "Limit Size" option from "Preferences -> Viewport -> Textures" as mentioned in this bug: https://developer.blender.org/T103075 from Blender's bug tracker.

Since you have reset your preferences, can you try turning that option on and see if it causes the crash ?

@waltage80
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waltage80 commented Dec 18, 2022

YES!!! this option is causes the crash of Eevee!
if texture limit below texture size - Eevee crush Blender

@nalexandru
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OK. In this case the Blender developers are aware of it, and it will probably be fixed for v3.4.1.

@waltage80
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Are you sure that BF know about this?

@nalexandru
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Yes, the link to the bug report is in the second message of this issue.

@waltage80
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waltage80 commented Dec 30, 2022

3.4.1 does not solve this problem
why they release this?

@nalexandru
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nalexandru commented Jan 2, 2023

I am not part of the Blender dev team, my original comment regarding 3.4.1 was speculation based on the fact that it's marked as a high-priority issue. Please ask your question on their bug tracker (the report for this issue is at the link in the second comment).

@waltage80
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thank you

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