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c10443957.lua
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c10443957.lua
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--サイバー・ドラゴン・インフィニティ
---@param c Card
function c10443957.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,c10443957.mfilter,6,3,c10443957.ovfilter,aux.Stringid(10443957,0),3,c10443957.xyzop)
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c10443957.atkval)
c:RegisterEffect(e1)
--material
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c10443957.target)
e2:SetOperation(c10443957.operation)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(1)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c10443957.discon)
e3:SetCost(c10443957.discost)
e3:SetTarget(c10443957.distg)
e3:SetOperation(c10443957.disop)
c:RegisterEffect(e3)
end
function c10443957.mfilter(c)
return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT)
end
function c10443957.ovfilter(c)
return c:IsFaceup() and c:IsCode(58069384)
end
function c10443957.xyzop(e,tp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,10443957)==0 end
Duel.RegisterFlagEffect(tp,10443957,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c10443957.atkval(e,c)
return c:GetOverlayCount()*200
end
function c10443957.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and c:IsCanOverlay()
end
function c10443957.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c10443957.filter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
and Duel.IsExistingTarget(c10443957.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
Duel.SelectTarget(tp,c10443957.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler())
end
function c10443957.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,Group.FromCards(tc))
end
end
function c10443957.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c10443957.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c10443957.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c10443957.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end