diff --git a/src/main/netplay.c b/src/main/netplay.c index 8ff773ccd..b07eb1f7c 100644 --- a/src/main/netplay.c +++ b/src/main/netplay.c @@ -581,6 +581,9 @@ void netplay_read_registration(struct controller_input_compat* cin_compats) { reg_id = SDLNet_Read32(&input_data[curr]); curr += 4; + + Controls[i].Type = CONT_TYPE_STANDARD; //make sure VRU is disabled + if (reg_id == 0) //No one registered to control this player { Controls[i].Present = 0;