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objectwindow.h
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/***************************************************************************
* Copyright 1998-2018 by authors (see AUTHORS.txt) *
* *
* This file is part of LuxCoreRender. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.*
* See the License for the specific language governing permissions and *
* limitations under the License. *
***************************************************************************/
#ifndef _LUXCOREAPP_OBJECTWINDOW_H
#define _LUXCOREAPP_OBJECTWINDOW_H
#include <string>
#include <imgui.h>
class LuxCoreApp;
class ObjectWindow {
public:
ObjectWindow(LuxCoreApp *a, const std::string &name) :
windowTitle(name), app(a), opened(false) { }
virtual ~ObjectWindow() { }
virtual void Open();
virtual void Close();
void Toggle() {
if (opened)
Close();
else
Open();
}
bool IsOpen() const { return opened; }
virtual void Draw() = 0;
protected:
std::string windowTitle;
LuxCoreApp *app;
bool opened;
};
#endif /* _LUXCOREAPP_OBJECTWINDOW_H */