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PaintGui.h
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PaintGui.h
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/*
* PaintGui.h
*
* (c) 2014 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PAINTGUI_H_
#define PAINTGUI_H_
#include <QtGlobal>
#if __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <tr1/memory>
#include "MM.h"
#include "Paint.h"
#include "qtpropertymanager.h"
#include "qtvariantproperty.h"
#include "qttreepropertybrowser.h"
#include "qtbuttonpropertybrowser.h"
#include "qtgroupboxpropertybrowser.h"
#include "variantmanager.h"
#include "variantfactory.h"
class PaintGui : public QObject {
Q_OBJECT
public:
typedef std::tr1::shared_ptr<PaintGui> ptr;
public:
// TODO: should be protected
/// Constructor. A paint gui applies to a paint.
PaintGui(Paint::ptr paint);
virtual ~PaintGui();
public:
/// Returns a pointer to the properties editor for that mapper.
virtual QWidget* getPropertiesEditor();
public slots:
virtual void setValue(QtProperty* property, const QVariant& value) {
Q_UNUSED(property);
Q_UNUSED(value);
}
signals:
void valueChanged(Paint::ptr);
protected:
Paint::ptr _paint;
QtAbstractPropertyBrowser* _propertyBrowser;
QtVariantEditorFactory* _variantFactory;
QtVariantPropertyManager* _variantManager;
QtProperty* _topItem;
};
class ColorGui : public PaintGui {
Q_OBJECT
public:
ColorGui(Paint::ptr paint);
virtual ~ColorGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
protected:
std::tr1::shared_ptr<Color> color;
QtVariantProperty* _colorItem;
};
class TextureGui : public PaintGui {
Q_OBJECT
public:
TextureGui(Paint::ptr paint);
virtual ~TextureGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value) = 0;
};
class ImageGui : public TextureGui {
Q_OBJECT
public:
ImageGui(Paint::ptr paint);
virtual ~ImageGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
protected:
std::tr1::shared_ptr<Image> image;
QtVariantProperty* _imageFileItem;
};
class MediaGui : public TextureGui {
Q_OBJECT
public:
MediaGui(Paint::ptr paint);
virtual ~MediaGui() {}
public slots:
virtual void setValue(QtProperty* property, const QVariant& value);
protected:
std::tr1::shared_ptr<Media> media;
QtVariantProperty* _mediaFileItem;
QtVariantProperty* _mediaRateItem;
// QtVariantProperty* _mediaReverseItem;
};
#endif /* PAINTGUI_H_ */