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Random segfault on exit or scene switch #11

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moonburnt opened this issue Apr 24, 2022 · 0 comments
Open

Random segfault on exit or scene switch #11

moonburnt opened this issue Apr 24, 2022 · 0 comments
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bug Something isn't working help wanted Extra attention is needed

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@moonburnt
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With commit 2c275f0, I've first encountered a random corrupted size vs. prev_size in fastbins segfault on exit or scene switch.
This may or may not be related to handling of level's restart() functionality, but since it does not happen consistently - I call shenanigans and ask for help.

@moonburnt moonburnt added bug Something isn't working help wanted Extra attention is needed labels Apr 24, 2022
@moonburnt moonburnt pinned this issue Apr 24, 2022
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