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build.zig
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const std = @import("std");
const buildZdb = @import("./zdb/build_pkg.zig").buildPkg;
const SdlSdk = @import("./SDL.zig/SDK.zig");
pub fn build(b: *std.build.Builder) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("termbase", "src/main.zig");
exe.setTarget(target);
exe.setBuildMode(mode);
buildZdb(exe, "zdb");
const sdk = SdlSdk.init(b);
sdk.link(exe, .dynamic);
exe.addPackage(sdk.getWrapperPackage("sdl2"));
exe.addIncludeDir("sdl_ttf/include/SDL2");
exe.addObjectFile("sdl_ttf/lib/libSDL2_ttf.dll.a");
b.installBinFile("sdl_ttf/bin/SDL2_ttf.dll", "SDL2_ttf.dll");
b.installBinFile("sdl_ttf/bin/libfreetype-6.dll", "libfreetype-6.dll");
b.installBinFile("sdl_ttf/bin/zlib1.dll", "zlib1.dll");
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}