QT based classes to support asynchronous and threaded SQL queries.
Qt provides QSqlQuery class for synchronous database access. Often asynchronous and threaded database access is desired. QtAsyncSql provides a implementation for asynchronous database access using the Qt Api.
- Asynchronous SQL queries with Qt's SIGNAL and SLOT mechanism.
- Database access from distinct threads. (Closes the gap of Qt's Database Api: "A connection can only be used from within the thread that created it." See http://doc.qt.io/qt-5/threads-modules.html#threads-and-the-sql-module).
- Fast parallel query execution. AsyncQueries internally are distributed via QRunnable tasks in a QThreadPool which is designed to optimally leverage the available number of cores on your hardware. There is no massive thread generation if a lot of queries are started.
- Different execution modes Parallel, Fifo and SkipPrevious.
To build the demo application simply run qmake && make
or open QtAsyncSql.pro
file in qtCreator.
For the implementation Qt5.5 and c++11 compiler was used (Note that the source should be adaptable without much effort to Qt4 and lower c++ standards.).
All relevant classes (can be found in the folder Database) are embedded in the namespace Database
. In the main function the ConnectionManager need to be created, set up and destroyed:
int main(int argc, char *argv[])
{
Database::ConnectionManager *mgr = Database::ConnectionManager::createInstance();
mgr->setType("QSQLITE"); //set the driver
mgr->setDatabaseName( "/data/Northwind.sl3"); //set database name
mgr->setHostname(...) //set host
//... do the main loop
Database::ConnectionManager::destroyInstance();
}
Next in any thread an AsyncQuery can be created, configured and started:
Database::AsyncQuery query = new Database::AsyncQuery();
connect (query, SIGNAL(execDone(Database::AsyncQueryResult)),
this, SLOT(onExecDone(Database::AsyncQueryResult)));
query->startExec("SELECT * FROM Companies");
//...execution continous immediatly
When database access is finished the SIGNAL is triggered and the SLOT prints the result table:
void MainWindow::onExecDone(const Database::AsyncQueryResult &result)
{
if (!result.isValid()) {
qDebug() << "SqlError" << result.error().text();
} else {
int columns = result.headRecord().count();
for (int row = 0; row < result.count(); row++) {
for (int col = 0; col < columns; col++) {
qDebug() << result.value(row, col).toString();
}
}
}
}
The QtAsyncSql Demo application (build the application) demonstrates all provided features.
This section describes the implemented interface. For further details it is refered to the comments in the header files.
Maintains the database connection for asynchrone queries. Internally several connections are opened to access the database from different threads.
Asynchronous queries are started via:
void startExec(const QString &query);
There is also support for prepared statements with value binding. (Note that dabase preparation is currently done each time startExec() is called -> need to be fixed.)
void prepare(const QString &query);
void bindValue(const QString &placeholder, const QVariant &val);
void startExec();
Following signals are provided:
void execDone(const Database::AsyncQueryResult& result); // query has finished execution
void busyChanged(bool busy); // busy indicator
The different modes define how subsequent startExec(...)
calls are handled.
- Mode_Parallel (default) All queries started by the AsyncQuery object are started immediately and run in parallel. The order in which subsequent queries are executed and finished can not be guaranteed. Each query is started as soon as possible.
- Mode_Fifo Subsquent queries for the AsyncQuery object are started in a Fifo fashion. A Subsequent query waits until the last query is finished. This guarantees the order of query sequences.
- Mode_SkipPrevious
Same as Mode_Fifo, but if a previous
startExec(...)
call is not executed yet it is skipped and overwritten by the currrent query. E.g. if a graphical slider is bound to a sql query heavy database access can be ommited by using this mode (see the demo application).
If a query should be executed just once AsynQuery provides 2 static convenience functions (static void startExecOnce (...)
) where no explicit object needs to be created.
static void startExecOnce(const QString& query, QObject* receiver,const char* member);
template <typename Func1>
static inline void startExecOnce(const QString& query, Func1 slot)
Which can be used as follows:
//signal slot style
Database::AsyncQuery::startExecOnce("SELECT name FROM sqlite_master WHERE type='table'",
this, SLOT(myExecDoneHandler(const Database::AsyncQueryResult &)));
//or
Database::AsyncQuery::startExecOnce("SELECT name FROM sqlite_master WHERE type='table'",
this, &MyObject::myExecDoneHandler);
//and lambda style
Database::AsyncQuery::startExecOnce("SELECT name FROM sqlite_master WHERE type='table'",
[=](const Database::AsyncQueryResult& res) {
//do handling directly here in lambda
});
Block the calling thread until all started queries are executed (allow synchronous execution):
bool waitDone(ulong msTimout = ULONG_MAX);
Delay each query execution for ms
milliseconds before it is started. This does not block the calling thread, but only the internall query thread (is mainly used for testing, see the demo):
void setDelayMs(ulong ms);
The query result is retreived via the getter functions. If an sql error occured AsyncQueryResult is not valid and the error can be retrieved.
The AsyncQueryModel class implementents a QtAbstractTableModel for asynchronous queries which can be used with a QTableView to show the query results.
Create the model and bind it to a view:
Database::AsyncQueryModel *queryModel = new Database::AsyncQueryModel();
QTableView *view = new QTableView();
view->setModel(queryModel);
view->show();
Start query directly:
queryModel->startExec("SELECT * FROM Companies"); //updates the bound views
Or via the model's AsyncQuery object:
Database::AsyncQuery *query = queryModel->asyncQuery();
query->prepare("SELECT * FROM Products WHERE UnitPrice < :price");
query->bindValue(":price", value);
query->startExec(); //updates the bound views