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app_test.go
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package main
import (
"encoding/json"
"fmt"
"log"
"net/http"
"net/http/httptest"
"strings"
"testing"
"github.com/gorilla/websocket"
)
func TestServerStarts(t *testing.T) {
app := App{}
app.Init()
testServer := httptest.NewServer(app.MainHandler())
defer testServer.Close()
// Connect to the server
clientsUrl := fmt.Sprintf("%s%s", testServer.URL, "")
_, err := http.Get(clientsUrl)
if err != nil {
t.Fail()
}
log.Printf("%s", clientsUrl)
}
func SetupWsServer(t *testing.T) (*httptest.Server, string) {
app := App{}
app.Init()
testServer := httptest.NewServer(app.MainHandler())
// Convert http://127.0.0.1 to ws://127.0.0/api/v1/ws
wsUrl := "ws" + strings.TrimPrefix(testServer.URL, "http") + "/api/v1/ws"
return testServer, wsUrl
}
func CloseWithCloseMessage(conn *websocket.Conn) {
conn.WriteMessage(
websocket.CloseMessage,
websocket.FormatCloseMessage(websocket.CloseNormalClosure, "Normal close"),
)
conn.Close()
}
func TestServerStartsAndWebsocketCanConnect(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Send message to server, read response and check to see if it's what we expect.
_, _, err = ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
}
func TestFirstMessageIsClientConnect(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
var connectMsgJson map[string]interface{}
json.Unmarshal(msgBytes, &connectMsgJson)
if connectMsgJson["type"] != "ClientConnect" {
t.Fatalf("Expected type to be ClientConnect but was %s", connectMsgJson["type"])
}
}
func TestFirstMessageHasClient(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
var clientConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &clientConnectMsg)
if err != nil {
t.Fatalf("Error parsing message json as ClientConnectMsg: %v", err)
}
}
func TestTwoClientsCanConnectAndHaveDifferentIds(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
// Client 1 connect
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
var client1ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client1ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client1 message json as ClientConnectMsg: %v", err)
}
// Client 2 connect
ws2, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect client 1 to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
_, msgBytes, err = ws2.ReadMessage()
if err != nil {
t.Fatalf("Failed to connect client 2 to websocket server: %v", err)
}
var client2ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client2ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client2 message json as ClientConnectMsg: %v", err)
}
if client1ConnectMsg.Client.ID == client2ConnectMsg.Client.ID {
t.Fatalf("Expected clients to each have unique id but both were %s", client2ConnectMsg.Client.ID)
}
}
func TestClientIsAddedToSessionWhenCreatingSession(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
// Client 1 connect
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 1 connect message
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
// Parse client 1 connect message json
var client1ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client1ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client1 message json as ClientConnectMsg: %v", err)
}
// Client 2 connect
ws2, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect client 1 to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 2 connect message
_, msgBytes, err = ws2.ReadMessage()
if err != nil {
t.Fatalf("Failed to connect client 2 to websocket server: %v", err)
}
// Parse client 2 connect message json
var client2ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client2ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client2 message json as ClientConnectMsg: %v", err)
}
if client1ConnectMsg.Client.ID == client2ConnectMsg.Client.ID {
t.Fatalf("Expected clients to each have unique id but both were %s", client2ConnectMsg.Client.ID)
}
// Client 1 creates session
createSessionMsg := CreateSessionMsg{
Type: "CreateSession",
}
err = ws.WriteJSON(createSessionMsg)
if err != nil {
t.Fatalf("Failed to send CreateSessionMsg %v", err)
}
// Client 1 should receive a message that it was added to the new session
_, msgBytes, _ = ws.ReadMessage()
msgString := string(msgBytes)
log.Printf("msg string %s", msgString)
var client1AddedToSessionMsg ClientJoinedSessionMsg
err = json.Unmarshal(msgBytes, &client1AddedToSessionMsg)
if err != nil {
t.Fatalf("Error parsing ClientJoinedSessionMsg")
}
if client1AddedToSessionMsg.SessionOwnerID != client1ConnectMsg.Client.ID {
t.Fatalf(
"Expected session owner client to be first client that connected with id %s",
client1ConnectMsg.Client.ID,
)
}
}
func Test_two_clients_can_join_session(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
// Client 1 connect
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 1 connect message
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
// Parse client 1 connect message json
var client1ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client1ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client1 message json as ClientConnectMsg: %v", err)
}
// Client 2 connect
ws2, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect client 1 to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 2 connect message
_, msgBytes, err = ws2.ReadMessage()
if err != nil {
t.Fatalf("Failed to connect client 2 to websocket server: %v", err)
}
// Parse client 2 connect message json
var client2ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client2ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client2 message json as ClientConnectMsg: %v", err)
}
if client1ConnectMsg.Client.ID == client2ConnectMsg.Client.ID {
t.Fatalf("Expected clients to each have unique id but both were %s", client2ConnectMsg.Client.ID)
}
// Client 1 creates session
createSessionMsg := CreateSessionMsg{
Type: "CreateSession",
}
err = ws.WriteJSON(createSessionMsg)
if err != nil {
t.Fatalf("Failed to send CreateSessionMsg %v", err)
}
// Client 1 should receive a message that it was added to the new session
_, msgBytes, _ = ws.ReadMessage()
msgString := string(msgBytes)
log.Printf("msg string %s", msgString)
var client1AddedToSessionMsg ClientJoinedSessionMsg
err = json.Unmarshal(msgBytes, &client1AddedToSessionMsg)
if err != nil {
t.Fatalf("Error parsing ClientJoinedSessionMsg")
}
if client1AddedToSessionMsg.SessionOwnerID != client1ConnectMsg.Client.ID {
t.Fatalf(
"Expected session owner client to be first client that connected with id %s",
client1ConnectMsg.Client.ID,
)
}
sessionId := client1AddedToSessionMsg.SessionID
t.Logf("Client 1 created and added itself to session with id %s", sessionId)
addClient2ToSessionMsg := AddClientToSessionMsg{
Type: "AddClientToSession",
SessionID: sessionId,
AddClientID: client2ConnectMsg.Client.ID,
}
err = ws.WriteJSON(addClient2ToSessionMsg)
if err != nil {
t.Fatal("Failed to send AddClientToSessionMsg for client 2")
}
// Client 2 should receive a message that it was added to the new session
_, msgBytes, _ = ws2.ReadMessage()
msgString = string(msgBytes)
log.Printf("msg string %s", msgString)
var client2AddedToSessionMsg ClientJoinedSessionMsg
err = json.Unmarshal(msgBytes, &client2AddedToSessionMsg)
if err != nil {
t.Fatalf("Error parsing ClientJoinedSessionMsg")
}
if client2AddedToSessionMsg.SessionID != sessionId {
t.Fatalf("Expected client 2 to be added to session with id %s but was %s", sessionId, client2AddedToSessionMsg.SessionID)
}
}
// Example payload for session broadcasts
type ExamplePayload struct {
Title string `json:"title"`
Body string `json:"body"`
}
func Test_session_owner_can_broadcast_to_another_client(t *testing.T) {
testServer, wsUrl := SetupWsServer(t)
defer testServer.Close()
// Client 1 connect
ws, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 1 connect message
_, msgBytes, err := ws.ReadMessage()
if err != nil {
t.Fatalf("%v", err)
}
// Parse client 1 connect message json
var client1ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client1ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client1 message json as ClientConnectMsg: %v", err)
}
// Client 2 connect
ws2, _, err := websocket.DefaultDialer.Dial(wsUrl, nil)
if err != nil {
t.Fatalf("Failed to connect client 1 to websocket server: %v", err)
}
defer CloseWithCloseMessage(ws)
// Received client 2 connect message
_, msgBytes, err = ws2.ReadMessage()
if err != nil {
t.Fatalf("Failed to connect client 2 to websocket server: %v", err)
}
// Parse client 2 connect message json
var client2ConnectMsg ClientConnectMsg
err = json.Unmarshal(msgBytes, &client2ConnectMsg)
if err != nil {
t.Fatalf("Error parsing client2 message json as ClientConnectMsg: %v", err)
}
if client1ConnectMsg.Client.ID == client2ConnectMsg.Client.ID {
t.Fatalf("Expected clients to each have unique id but both were %s", client2ConnectMsg.Client.ID)
}
// Client 1 creates session
createSessionMsg := CreateSessionMsg{
Type: "CreateSession",
}
err = ws.WriteJSON(createSessionMsg)
if err != nil {
t.Fatalf("Failed to send CreateSessionMsg %v", err)
}
// Client 1 should receive a message that it was added to the new session
_, msgBytes, _ = ws.ReadMessage()
msgString := string(msgBytes)
log.Printf("msg string %s", msgString)
var client1AddedToSessionMsg ClientJoinedSessionMsg
err = json.Unmarshal(msgBytes, &client1AddedToSessionMsg)
if err != nil {
t.Fatalf("Error parsing ClientJoinedSessionMsg")
}
if client1AddedToSessionMsg.SessionOwnerID != client1ConnectMsg.Client.ID {
t.Fatalf(
"Expected session owner client to be first client that connected with id %s",
client1ConnectMsg.Client.ID,
)
}
sessionId := client1AddedToSessionMsg.SessionID
t.Log("Client 1 created and added itself to session with id ")
addClient2ToSessionMsg := AddClientToSessionMsg{
Type: "AddClientToSession",
SessionID: sessionId,
AddClientID: client2ConnectMsg.Client.ID,
}
err = ws.WriteJSON(addClient2ToSessionMsg)
if err != nil {
t.Fatal("Failed to send AddClientToSessionMsg for client 2")
}
// Client 2 should receive a message that it was added to the new session
_, msgBytes, _ = ws2.ReadMessage()
msgString = string(msgBytes)
log.Printf("msg string %s", msgString)
var client2AddedToSessionMsg ClientJoinedSessionMsg
err = json.Unmarshal(msgBytes, &client2AddedToSessionMsg)
if err != nil {
t.Fatalf("Error parsing ClientJoinedSessionMsg")
}
if client2AddedToSessionMsg.SessionID != sessionId {
t.Fatalf("Expected client 2 to be added to session with id %s but was %s", sessionId, client2AddedToSessionMsg.SessionID)
}
// Client 1 (session owner) broadcast to other clients in session
sentPayload := "{\"test\":\"testy\"}"
broadcastToSessionMsg := BroadcastToSessionMsg{
Type: "BroadcastToSession",
Payload: sentPayload,
}
err = ws.WriteJSON(broadcastToSessionMsg)
if err != nil {
t.Fatalf("Failed to write JSON for broadcast message from client 1 to session %v", err)
}
// Expect client 2 to receive broadcast
_, msgBytes, _ = ws2.ReadMessage()
msgString = string(msgBytes)
log.Printf("msg string %s", msgString)
var broadcastFromSessionMsg BroadcastFromSessionMsg
err = json.Unmarshal(msgBytes, &broadcastFromSessionMsg)
if err != nil {
t.Fatalf("Error parsing BroadcastFromSessionMsg")
}
receivedPayload := broadcastFromSessionMsg.Payload
if sentPayload != receivedPayload {
t.Logf("Received payload: %v", broadcastFromSessionMsg.Payload)
t.Logf("Sent payload: %v", sentPayload)
t.Fatalf(
"Expected payload body received to be same as one sent but sent %s is different from received %s",
sentPayload,
receivedPayload,
)
}
}