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shader compilation fails #11
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Have you made any modifications to the example code? I'm able to run the GettingStarted project under D3D11 without the above problem. The error indicates that the |
Hello mellinoe, thanks for answer. VertexLayoutDescription vertexLayout = new VertexLayoutDescription(
new VertexElementDescription("Position", VertexElementSemantic.TextureCoordinate, VertexElementFormat.Float2),
new VertexElementDescription("Color", VertexElementSemantic.TextureCoordinate, VertexElementFormat.Float4)
); and the class VertexLayoutDescription hasn't changed either. |
Any new thoughts on this issue? |
Hello! I can build the getting started sample fine, using the nuget version 4.5.0 of velgrid, but .net core host seems to crash during the spirv shader compilation:
This happens in the line
Any help appreciated! MF
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