This document provides a short description about producing ahead-of-time compiled executable bundles. The motivation for this work is to remove the cost of compile time by allowing the users of Glow to compile the package ahead of time.
A bundle is a self-contained compiled network model that can be used to execute the model in a standalone mode. After following the instructions in this document and the CMakeLists.txt in the example directory you will be able to compile convolutional neural networks into small executables. Example:
$cmake -G ninja <other cmake flags> -DGLOW_WITH_BUNDLES=ON -DGLOW_WITH_CPU=ON
...
$ninja ResNet50Bundle
...
$./bin/resnet50 cat.png
Result: 285
It is possible to use the Glow library to produce bundles. On the CPU, the bundles are object files that can be linked with some executable. On other architectures, the bundle may look completely different.
This document demonstrates how to produce a bundle for the host CPU using the
'image-classifier' tool. We use the flag -emit-bundle
to specify the output
directory.
$image-classifier image.png -image_mode=0to1 -m=resnet50 -model_input_name=gpu_0/data -cpu -emit-bundle build/
The command above would compile the neural network model described by the files
init_net.pb
and predict_net.pb
located in the network_model_directory_name
directory and generate a bundle consisting of two files in the directory
output_directory_name
, <network_name>.o
and <network_name>.weights
where
<network_name>
is by default equals to the last directory in the model path,
i.e., resnet50
in that case, and can be changed using
-network-name=<network_name>
.
predict_net.pb
describes the network model using the protobuf format for the ONNX
or the caffe2 representation. init_net.pb
contains the weights that are used by the
network using the protobuf format as well.
The first generated file is named <network_name>.o
and contains the compiled code
of the network model. By default, this is a non-relocatable object file that
can be linked with other files in your project. It is possible to control
the relocation model with the command line option -relocation-model=<mode>
.
This option supports two modes:
static
: (Default) Produce non-relocatable code.pic
: Produce position independent code.
The second generated file is named <network_name>.weights
and
contains the weights required to run the compiled model.
This section describes the APIs that the CPU bundle exposes. Other targets may expose a completely different API.
Each bundle exposes two symbols named <network_name>
and
<network_name>_config
, where, again, <network_name>
is specified by the
-network-name
command line option. The <network_name>
is the name of the
auto-generated function that implements the network model. This symbol always
has the following signature:
extern "C" void network_name(uint8_t *constantWeightVars,
uint8_t *mutableWeightVars,
uint8_t *activations);
The parameters of this function are the base addresses of the memory areas for constant weights variables, mutable weights variables (i.e. inputs and outputs) and activations.
The <network_name>_config
is a symbol that contains the configuration of
the compiled network. The type of this symbol is always the following struct:
struct BundleConfig {
// Size of the constant weight variables memory area.
size_t constantWeightVarsMemSize;
// Size of the mutable weight variables memory area.
size_t mutableWeightVarsMemSize;
// Size of the activations memory area.
size_t activationsMemSize;
// Alignment to be used for weights and activations.
size_t alignment;
// Number of symbols in the symbol table.
size_t numSymbols;
// Symbol table.
const SymbolTableEntry *symbolTable;
};
This configuration is supposed to be used by the client code to allocate the
required amounts of memory for each of the memory areas, before invoking the
<network_name>
function to run the network.
Clients also use BundleConfig
to perform the symbol table lookups when they
need to find information about an input or output variable.
The SymbolTableEntry always has the following structure:
struct SymbolTableEntry {
// Name of a variable.
const char *name;
// Offset of the variable inside the memory area.
size_t offset;
// The number of elements inside this variable.
size_t size;
// The kind of the variable. 1 if it is a mutable variable, 0 otherwise.
char kind;
};
Offsets of constants are offsets inside the memory area for constant weights. Offsets of mutable variables are offsets inside the memory area for mutable weights.
This section describes the use of the CPU bundle. Other targets may have different interfaces.
To integrate the artifacts generated by the image-classifier into your project, you generally need to do the following:
- You need to link with the generated object file
<network_name>.o
. - You need to allocate the memory for constant weights variables,
mutable weights variables (i.e. inputs and outputs) and activations based on the
memory area sizes provided by
<network_name>_config
. - You need to load the content of the auto-generated
network_model_name.weights
file into the constant weights variables memory area. - And need to initialize the mutable weights area with inputs (e.g. image data)
- And finally, you need to invoke the
<network_name>
function with 3 parameters that are base addresses of the memory areas for constant weights variables, mutable weights variables, and activations. - After
<network_name>
has returned, you can find the results of the mutable weights variables area.
There are concrete examples of integrating a network model with a project located in the examples/bundles/
directory in the Glow repository. You can enable the compilation of these bundles by invoking cmake
with -DGLOW_WITH_BUNDLES=ON -DGLOW_WITH_CPU=ON
.
To build and run the example, you just need to execute:
cmake -G ninja <other cmake flags> -DGLOW_WITH_BUNDLES=ON -DGLOW_WITH_CPU=ON
ninja RunResNet50Bundle
The CMakeLists.txt provides the following targets:
ResNet50BundleNetFiles
: it downloads the Resnet50 network model in the Caffe2 format.ResNet50BundleNet
: it generates the bundle files using the Glow image-classifier as described above. The concrete command line looks like this:image-classifier tests/images/imagenet/cat_285.png -image_mode=0to1 -m=resnet50 -model_input_name=gpu_0/data -cpu -emit-bundle <build_dir>
It reads the network model fromresnet50
and generates theresnet50.o
andresnet50.weights
files into thebuild_dir
directory.ResNet50BundleMain
: it compiles themain.cpp
file, which is the main file of the project. This source file gives a good idea about how to interface with an auto-generated bundle. It contains the code for interfacing with the auto-generated bundle.- It allocated the memory areas based on their memory sizes provided in
resnet50_config
. - Then it loads the weights from the auto-generated
resnet50.weights
file. - It loads the input image, pre-processes it and puts it into the mutable weight variables memory area.
- Once everything is setup, it invokes the compiled network model by calling the
resnet50
function from theresnet50.o
object file.
- It allocated the memory areas based on their memory sizes provided in
ResNet50Bundle
: it links the user-definedmain.o
and auto-generatedresnet50.o
into a standalone executable file calledresnet50
RunResNet50Bundle
: it runs this standalone executable with imagenet images as inputs and outputs the results of the network model execution.
All of the aforementioned targets have quantized versions in CMakeLists.txt named
QuantizedResNet50BundleNet
, QuantizedResNet50Bundle
, RunQuantizedResNet50Bundle
.
For example, to run the quantized bundle, you just need to execute:
ninja RunQuantizedResNet50Bundle
This run performs almost the same steps as non-quantized Resnet50 version
except it emits bundle based on the quantization profile:
image-classifier tests/images/imagenet/cat_285.png -image_mode=0to1 -m=resnet50 -model_input_name=gpu_0/data -load_profile=profile.yml -cpu -emit-bundle build
The profile.yml
itself is captured at a prior step by executing image-classifier with the dump_profile
option:
image-classifier tests/images/imagenet/*.png -image_mode=0to1 -m=resnet50 -model_input_name=gpu_0/data -dump_profile=profile.yml
.
See the CMakeLists.txt for details.