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MANUAL
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MANUAL
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MECHANIZED ASSAULT AND EXPLORATION RELOADED MANUAL
OPTIONS
Start options and gamesettings are configured in maxr.json.
To change settings simply open the file in a texteditor or change
settings ingame (not all options are offered ingame however).
CONTROLS
Can be changed in maxr/keys.json
F1 Go to event
F2 Remove disconnected player (server only)
F5-F8 jump to saved position
Alt+F5-F8 save screen position
Alt+C Make screenshot
Arrows Scroll
+/- Zoom
Enter Turn End
Tab Chat
n fog on/off
g grid on/off
s scan on/off or stop or start or sentry or steal
r range on/off or reload or repair or research menu
m munition on/off
t hitpoints on/off
f color on/off
p status on/off
h survey on/off or info menu
n shild on/off
f center selected unit
a attack or automove or activate
b build menu
x xfer menu
c clear or clear mine
l load or lay mine
d disable or distribution menu or destroy
u upgrade
LShift calculate path (but don't move)
ESC end game
COMMANDS
In-game console (TAB or chat-button) offers a variety of commands:
/help Show this help message
/cache size <wert> set the number of rendered units stored in the graphic cache. The higher the value, the faster runs maxr
/cache flush when you have some strange graphic artefacts thy this command. It deletes all units from the graphic cache, so they are rerendered.
/pause Pause the game
/resume Resume a paused the game
/crash Simulate a crash (require Crash Reporter)
/base [server/client/off] shows the informations of the client or the server(only available on the host) to basecamps
/sentry [server/off] shows covered areas by unity on sentry
/fx [on/off] shows additional information to special effects
/trace [server/client/off] shows additional information of the client or the server(only available on the host) about current field
/ajobs [on/off] shows additional information about attackjobs
/players [on/off] shows additional information about all players in the game
/sync debug Enable/disable debug information about the sync state of the game data
/debug stealth Enable/disable debug information about the stealth state of units
/* Not implemented */
/disconnect [id] closes connection to a player and starts waiting for reconnection.
/resync [id] resyncs all units of the player with the overgiven number or all players if no number was set.
/deadline <seconds> sets deadline for turnend to given seconds
/fps [on/off] shows frames per second
/cache debug [on/off] display debug statistics of the graphic cache
/kick [id] removes a player from the game.
/turnend [seconds] Set a new turn end deadline. Use a value < 0 to disable the deadline entirely
/turnlimit [seconds] Set a new turn limit. Use a value <= 0 to disable the limit entirely
/mark Add a mark to the log file
Next commands are considered as cheats and will show up in gamechat
/* Not implemented */
/credits [name/id] [value] sets the credits of a player to the given value
/survey shows all mapresources (only in singleplayer or on the host)
/color [0-7] sets new color for active player
/fog off disabled fog for a short period
DESCRIPTION
<missing>
RESOURCES
<missing>
BUILDING AND BUYING
<missing>
UNIT SPECIALTIES
Unit specialties are described under Unit Description in-game.
UPDATES
<missing>
MOVING
<missing>
FIGHTING
<missing>
REPAIRING
<missing>
EXPERIENCE
<missing>
MULTIPLAYER
<missing>
OTHER RESOURCES
Not much yet - please visit http://www.maxr.org/ for questions