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introduce squad concept #38

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thomasleveil opened this issue Apr 10, 2011 · 1 comment
Open

introduce squad concept #38

thomasleveil opened this issue Apr 10, 2011 · 1 comment

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@thomasleveil
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latest games tend to have squads. Players are given the choice to chat with their squad only and to pick up squads

new events

EVT_CLIENT_SQUAD_SAY (need to be fired by parser)
EVT_CLIENT_SQUAD_CHANGE (could be fired by the 'squad' setter in the Client class)

new saysquad parser method

make parsers provide the saysquad(squadId, msg) method

additional work

  • maybe introduce a "capabilities" object/dict for all parers that would allow to specify if a game supports squads. This object should be thought to support futures capabilities easily
  • update parsers for games with squads
  • update chatlogger plugin to support squad chat
@thomasleveil
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only two games are having a squad system. Maybe we'll wait an see if that goes to more games.

markweirath pushed a commit that referenced this issue Mar 9, 2013
[MOHW] add beta support for game Medal of Honor: Warfighter
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