-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathbuild.spec
81 lines (64 loc) · 1.67 KB
/
build.spec
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
# -*- mode: python ; coding: utf-8 -*-
import platform
_WINDOWS = "Windows"
_LINUX = "Linux"
_MAC = "Darwin"
host_os = platform.system()
if host_os not in (_WINDOWS, _LINUX, _MAC):
txt = f"""
Unrecognized operating system: {host_os}
Μη αναγνωρισμένο λειτουργικό σύστημα: {host_os}
"""
raise ValueError(txt)
# OS of the host, if its Darwin, Change it to MacOS
host_os = "MacOS (x86_64)" if platform.system() == _MAC else platform.system()
VERSION = "0.23"
print(f"""
Compiling John's Adventures for {host_os}....
Pyinstaller config by @mariopapaz
""")
block_cipher = None
a = Analysis(
['main.py'],
pathex=[],
binaries=[],
datas=[('data', 'data')],
hiddenimports=[],
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False,
)
print("Finished importing the data folder")
pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher)
exe = EXE(
pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
[],
name=f"John's Adventure Chapter 1 for {host_os}",
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
console=False,
icon="data/ui/application.ico",
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
codesign_identity=None,
entitlements_file=None,
)
app = BUNDLE(exe,
name=f"John's Adventure Chapter 1",
icon="data/ui/application.ico",
bundle_identifier=None)
print("The game has been successfully compiled.")