- A 2d Memory Game made in Unity (2020.3.19f1).
- I got the inspiration for the game name from Amon Amarth's song with the same name.
- Link to a WebGL playable version: https://razvanmanolache.itch.io/runes-to-my-memory
- In this project I learned how to setup a propely GameManager script, with a game state machine and a little bit of post processing.
- Select a rune to reveal it and match with another.
- You will win when you will match all the runes.
- You get a combo multiplier if you match the runes one after another ( 2 pairs = 2x10points, 3 pairs = 3x10points )
- The Debug toggle shows the rune id on UI.
- Kenney's Rune Pack (SpriteSheet)
- Kenney's UI pack: RPG extension (SpriteSheet)
- CosmicD's Annulet of absorption (SFX)
- Bart K's Spell 4 (SFX)
- Alexandr Zhelanov's Land of Fearless (Music)
- Javier Ugarte's Acadian Runes (Font)