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Runes to My Memory

  • A 2d Memory Game made in Unity (2020.3.19f1).
  • I got the inspiration for the game name from Amon Amarth's song with the same name.
  • Link to a WebGL playable version: https://razvanmanolache.itch.io/runes-to-my-memory
  • In this project I learned how to setup a propely GameManager script, with a game state machine and a little bit of post processing.

How to play?

  • Select a rune to reveal it and match with another.
  • You will win when you will match all the runes.
  • You get a combo multiplier if you match the runes one after another ( 2 pairs = 2x10points, 3 pairs = 3x10points )
  • The Debug toggle shows the rune id on UI.

Resources

  • Kenney's Rune Pack (SpriteSheet)
  • Kenney's UI pack: RPG extension (SpriteSheet)
  • CosmicD's Annulet of absorption (SFX)
  • Bart K's Spell 4 (SFX)
  • Alexandr Zhelanov's Land of Fearless (Music)
  • Javier Ugarte's Acadian Runes (Font)