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functions.php
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functions.php
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<?php
function getPlayerGender($guid)
{
global $db;
$query = sprintf("SELECT gender FROM characters WHERE guid = %d;", $guid);
$row = $db->query($query)->fetch_array();
return $row['gender'];
}
function getPlayerRace($guid)
{
global $db;
$query = sprintf("SELECT race FROM characters WHERE guid = %d;", $guid);
$row = $db->query($query)->fetch_array();
return $row['race'];
}
function getPlayerClass($guid)
{
global $db;
$query = sprintf("SELECT class FROM characters WHERE guid = %d;", $guid);
$row = $db->query($query)->fetch_array();
return $row['class'];
}
function getPlayerName($guid)
{
global $db;
$query = sprintf("SELECT name FROM characters WHERE guid = %d;", $guid);
$row = $db->query($query)->fetch_array();
return $row['name'];
}
function getPlayerColor($guid)
{
global $db, $alliance_color, $horde_color;
$query = sprintf("SELECT race FROM characters WHERE guid = %d", $guid);
$row = $db->query($query)->fetch_row();
switch ($row[0])
{
case 1:
case 3:
case 4:
case 7:
case 11:
case 22:
$color = $alliance_color;
break;
case 2:
case 5:
case 6:
case 8:
case 9:
case 10:
$color = $horde_color;
break;
default:
$color = "";
}
return $color;
}
// TODO: this method does not work when there is no winner faction (rare case)
function getPlayerColorInBG($is_winner, $winner_faction, $guid)
{
global $alliance_color, $horde_color, $ALLIANCE, $HORDE;
if ($winner_faction == $ALLIANCE)
{
if ($is_winner)
return $alliance_color;
else
return $horde_color;
}
else if ($winner_faction == $HORDE)
{
if ($is_winner)
return $horde_color;
else
return $alliance_color;
}
else
{
// Fallback in case of draw
// it will work properly only if there is no crossfaction
// and no character has changed its faction
return getPlayerColor($guid);
}
}
function getPlayerGuild($guid)
{
global $db;
$query = sprintf("SELECT guildid FROM guild_member WHERE guid = %d", $guid);
$row = $db->query($query)->fetch_row();
return $row[0];
}
function getGuildName($guildid)
{
global $db;
$query = sprintf("SELECT name FROM guild WHERE guildid = %d", $guildid);
$row = $db->query($query)->fetch_row();
return $row[0];
}
function getGuildColor($guildid)
{
global $db;
if (!$guildid)
return "";
$query = sprintf("SELECT leaderguid FROM guild WHERE guildid = %d", $guildid);
$row = $db->query($query)->fetch_row();
return getPlayerColor($row[0]);
}
function getFactionScores($time_cond, $level_cond, $type_cond)
{
global $db, $ALLIANCE, $HORDE;
$score = array();
if ($time_cond != "")
$time_cond = "AND " . $time_cond;
if ($level_cond != "")
$level_cond = "AND " . $level_cond;
if ($type_cond != "")
$type_cond = "AND " . $type_cond;
$query = sprintf("SELECT COUNT(*) FROM pvpstats_battlegrounds WHERE winner_faction = %d %s %s %s UNION SELECT COUNT(*) FROM pvpstats_battlegrounds WHERE winner_faction = %d %s %s %s;",
$ALLIANCE,
$time_cond,
$level_cond,
$type_cond,
$HORDE,
$time_cond,
$level_cond,
$type_cond);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
$row = $result->fetch_row();
$score[0] = $row[0];
$row = $result->fetch_row();
if ($row != null)
$score[1] = $row[0];
else
$score[1] = $score[0];
return $score;
}
function getPlayersScores($time_cond, $level_cond, $type_cond)
{
global $db, $limit, $players_group_and_order, $armory_url, $ALLIANCE, $HORDE, $ALLIANCE_RACES, $HORDE_RACES;
if ($time_cond != "")
$time_cond = "AND " . $time_cond;
if ($level_cond != "")
$level_cond = "AND " . $level_cond;
if ($type_cond != "")
$type_cond = "AND " . $type_cond;
$query = sprintf("SELECT character_guid, count(character_guid) AS count, characters.name as character_name FROM pvpstats_players INNER JOIN pvpstats_battlegrounds ON pvpstats_players.battleground_id = pvpstats_battlegrounds.id INNER JOIN characters ON pvpstats_players.character_guid = characters.guid WHERE characters.deleteDate IS NULL AND pvpstats_players.winner = 1 %s %s %s %s %s",
$time_cond,
$level_cond,
$type_cond,
$players_group_and_order,
$limit);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
$row = $result->fetch_array();
if ($row == null)
return;
$position = 1;
if (!(isset($armory_url)) || $armory_url == "")
$player_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$row['character_name']);
else
$player_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$armory_url,
$row['character_name'],
$row['character_name']);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['count']);
$prev_score = $row['count'];
if (!(isset($armory_url)) || $armory_url == "")
{
while (($row = $result->fetch_array()) != null)
{
if ($prev_score != $row['count'])
$position++;
$player_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$row['character_name']);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['count']);
$prev_score = $row['count'];
}
}
else
{
while (($row = $result->fetch_array()) != null)
{
if ($prev_score != $row['count'])
$position++;
$player_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$armory_url,
$row['character_name'],
$row['character_name']);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['count']);
$prev_score = $row['count'];
}
}
}
function getGuildsScores($time_cond, $level_cond, $type_cond, $top100 = false)
{
global $db, $limit_guilds, $guilds_group_and_order, $guild_armory_url, $ALLIANCE, $HORDE, $ALLIANCE_RACES, $HORDE_RACES;
if ($time_cond != "")
$time_cond = "AND " . $time_cond;
if ($level_cond != "")
$level_cond = "AND " . $level_cond;
if ($type_cond != "")
$type_cond = "AND " . $type_cond;
if ($top100)
$query_limit = "LIMIT 0, 100";
else
$query_limit = $limit_guilds;
$query = sprintf("SELECT guild.name, COUNT(guild.name), guild.guildid FROM pvpstats_players INNER JOIN pvpstats_battlegrounds ON pvpstats_players.battleground_id = pvpstats_battlegrounds.id INNER JOIN guild_member ON guild_member.guid = pvpstats_players.character_guid INNER JOIN guild ON guild_member.guildid = guild.guildid INNER JOIN characters ON pvpstats_players.character_guid = characters.guid WHERE characters.deleteDate IS NULL AND pvpstats_players.winner = 1 %s %s %s %s %s",
$time_cond,
$level_cond,
$type_cond,
$guilds_group_and_order,
$query_limit);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
$row = $result->fetch_row();
if ($row == null)
return;
$position = 1;
if (!(isset($guild_armory_url)) || $guild_armory_url == "")
$guild_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getGuildColor($row[2]),
$row[0]);
else
$guild_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getGuildColor($row[2]),
$guild_armory_url,
$row[0],
$row[0]);
if ($top100)
{
printf("<tr id=\"%s\"><td>%d</td><td>%s</td><td>%d</td></tr>",
$row[0],
$position,
$guild_name,
$row[1]);
}
else
{
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
}
$prev_score = $row[1];
if (!(isset($guild_armory_url)) || $guild_armory_url == "")
{
while (($row = $result->fetch_row()) != null)
{
if ($prev_score != $row[1])
$position++;
$guild_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getGuildColor($row[2]),
$row[0]);
if ($top100)
{
printf("<tr id=\"%s\"><td>%d</td><td>%s</td><td>%d</td></tr>",
$row[0],
$position,
$guild_name,
$row[1]);
}
else
{
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
}
$prev_score = $row[1];
}
}
else
{
while (($row = $result->fetch_row()) != null)
{
if ($prev_score != $row[1])
$position++;
$guild_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getGuildColor($row[2]),
$guild_armory_url,
$row[0],
$row[0]);
if ($top100)
{
printf("<tr id=\"%s\"><td>%d</td><td>%s</td><td>%d</td></tr>",
$row[0],
$position,
$guild_name,
$row[1]);
}
else
{
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
}
$prev_score = $row[1];
}
}
}
function getGuildsMembers($battleground_id)
{
global $db, $limit_guilds, $guilds_group_and_order, $guild_armory_url;
$query = sprintf("SELECT guild.name, COUNT(guild.name), guild.guildid FROM pvpstats_players INNER JOIN pvpstats_battlegrounds ON pvpstats_players.battleground_id = pvpstats_battlegrounds.id INNER JOIN guild_member ON guild_member.guid = pvpstats_players.character_guid INNER JOIN guild ON guild_member.guildid = guild.guildid INNER JOIN characters ON pvpstats_players.character_guid = characters.guid WHERE characters.deleteDate IS NULL AND pvpstats_battlegrounds.id = %s %s",
$battleground_id,
$guilds_group_and_order);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
$row = $result->fetch_row();
if ($row == null)
return;
$position = 1;
if (!(isset($guild_armory_url)) || $guild_armory_url == "")
$guild_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getGuildColor($row[2]),
$row[0]);
else
$guild_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getGuildColor($row[2]),
$guild_armory_url,
$row[0],
$row[0]);
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
$prev_score = $row[1];
if (!(isset($guild_armory_url)) || $guild_armory_url == "")
{
while (($row = $result->fetch_row()) != null)
{
if ($prev_score != $row[1])
$position++;
$guild_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getGuildColor($row[2]),
$row[0]);
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
$prev_score = $row[1];
}
}
else
{
while (($row = $result->fetch_row()) != null)
{
if ($prev_score != $row[1])
$position++;
$guild_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getGuildColor($row[2]),
$guild_armory_url,
$row[0],
$row[0]);
printf("<tr><td>%d</td><td>%s</td><td>%d</td></tr>",
$position,
$guild_name,
$row[1]);
$prev_score = $row[1];
}
}
}
function getBattleGroundsOfDay($date)
{
global $db, $time_format, $ALLIANCE, $HORDE, $alliance_color, $horde_color, $none_color;
$query = sprintf("SELECT * FROM pvpstats_battlegrounds WHERE DATE(date) = DATE('%s') ORDER BY date DESC;",
$date);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
while (($row = $result->fetch_array()) != null)
{
$datetime = new DateTime($row['date']);
$time = $datetime->format($time_format);
if ($row['winner_faction'] == $ALLIANCE)
$color = $alliance_color;
else if ($row['winner_faction'] == $HORDE)
$color = $horde_color;
else
$color = $none_color;
printf("<tr style=\"color: %s; font-weight: bold;\" class=\"hover-pointer\" onClick=\"location.href='battleground.php?id=%s'\"><td>%s</td><td>%s</td><td>%s</td><td>%s</td></tr></a>",
$color,
$row['id'],
$row['id'],
getBattleGroundTypeShortName($row['type']),
getLevelRangeByBracketId($row['bracket_id']),
$time);
}
}
function getBattleGrounds($day, $month, $year, $level_cond, $type_cond, $limit)
{
global $db, $date_format, $time_format, $ALLIANCE, $HORDE, $alliance_color, $horde_color, $none_color;
if ($year != "")
$year_cond = sprintf("YEAR(date) = '%s'", $year);
else
die("Function getBattleGrounds() called passing year = null");
if ($month != "" && $month != 0)
$month_cond = sprintf("AND MONTH(date) = '%s'", $month);
else
$month_cond = "";
if ($day != "")
$day_cond = sprintf("AND DAY(date) = '%s'", $day);
else
$day_cond = "";
if ($level_cond != "")
$level_cond = "AND " . $level_cond;
else
$level_cond = "";
if ($type_cond != "")
$type_cond = "AND " . $type_cond;
else
$type_cond = "";
$query = sprintf("SELECT * FROM pvpstats_battlegrounds WHERE %s %s %s %s %s ORDER BY date DESC LIMIT 0, %d;",
$year_cond,
$month_cond,
$day_cond,
$level_cond,
$type_cond,
$limit);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
while (($row = $result->fetch_array()) != null)
{
$datetime = new DateTime($row['date']);
$date = $datetime->format($date_format);
$time = $datetime->format($time_format);
if ($row['winner_faction'] == $ALLIANCE)
$color = $alliance_color;
else if ($row['winner_faction'] == $HORDE)
$color = $horde_color;
else
$color = $none_color;
printf("<tr style=\"color: %s; font-weight: bold;\" class=\"hover-pointer\" onClick=\"location.href='battleground.php?id=%s'\"><td>%s</td><td>%s</td><td>%s</td><td>%s</td><td>%s</td></tr></a>",
$color,
$row['id'],
$row['id'],
getBattleGroundTypeName($row['type']),
getLevelRangeByBracketId($row['bracket_id']),
$date,
$time);
}
}
function getTop100Players()
{
global $db, $players_group_and_order, $armory_url, $ALLIANCE, $HORDE, $ALLIANCE_RACES, $HORDE_RACES;
$query = sprintf("SELECT character_guid, count(character_guid) AS count, characters.name as character_name, characters.level as character_level FROM pvpstats_players INNER JOIN pvpstats_battlegrounds ON pvpstats_players.battleground_id = pvpstats_battlegrounds.id INNER JOIN characters ON pvpstats_players.character_guid = characters.guid WHERE characters.deleteDate IS NULL AND pvpstats_players.winner = 1 %s LIMIT 0,100",
$players_group_and_order);
$result = $db->query($query);
if (!$result)
die("Error querying: " . $query);
$row = $result->fetch_array();
if ($row == null)
return;
$position = 1;
if (!(isset($armory_url)) || $armory_url == "")
$player_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$row['character_name']);
else
$player_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$armory_url,
$row['character_name'],
$row['character_name']);
$player_guild = getPlayerGuild($row['character_guid']);
$guild_name = getGuildName($player_guild);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%s</td><td><strong><a href=\"#%s\"><span style=\"color: %s\">%s</span></a></strong></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['character_level'],
$guild_name,
getGuildColor($player_guild),
$guild_name,
$row['count']);
$prev_score = $row['count'];
if (!(isset($armory_url)) || $armory_url == "")
{
while (($row = $result->fetch_array()) != null)
{
if ($prev_score != $row['count'])
$position++;
$player_name = sprintf("<span style=\"color: %s; \"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$row['character_name']);
$player_guild = getPlayerGuild($row['character_guid']);
$guild_name = getGuildName($player_guild);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%s</td><td><strong><a href=\"#%s\"><span style=\"color: %s\">%s</span></a></strong></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['character_level'],
$guild_name,
getGuildColor($player_guild),
$guild_name,
$row['count']);
$prev_score = $row['count'];
}
}
else
{
while (($row = $result->fetch_array()) != null)
{
if ($prev_score != $row['count'])
$position++;
$player_name = sprintf("<a style=\"color: %s; \" target=\"_blank\" href=\"%s%s\"><strong>%s</strong></a>",
getPlayerColor($row['character_guid']),
$armory_url,
$row['character_name'],
$row['character_name']);
$player_guild = getPlayerGuild($row['character_guid']);
$guild_name = getGuildName($player_guild);
printf("<tr><td>%d</td><td>%s</td><td style=\"min-width: 46px; padding-left: 0; padding-right: 0;\"><img src=\"img/class/%d.gif\"> <img src=\"img/race/%d-%d.gif\"></td><td>%s</td><td><strong><a href=\"#%s\"><span style=\"color: %s\">%s</span></a></strong></td><td>%d</td></tr>",
$position,
$player_name,
getPlayerClass($row['character_guid']),
getPlayerRace($row['character_guid']),
getPlayerGender($row['character_guid']),
$row['character_level'],
$guild_name,
getGuildColor($player_guild),
$guild_name,
$row['count']);
$prev_score = $row['count'];
}
}
}
function getLevelRangeByBracketId($bracket_id)
{
global $expansion;
if ($expansion < 3)
{
switch ($bracket_id)
{
case 1:
return "10-19";
case 2:
return "20-29";
case 3:
return "30-39";
case 4:
return "40-49";
case 5:
return "50-59";
case 6:
if ($expansion > 0) return "60-69";
return "60";
case 7:
if ($expansion > 1) return "70-79";
return "70";
case 8:
return "80";
}
}
else
{
switch ($bracket_id)
{
case 1:
return "10-14";
case 2:
return "15-19";
case 3:
return "20-24";
case 4:
return "25-29";
case 5:
return "30-34";
case 6:
return "35-39";
case 7:
return "40-44";
case 8:
return "45-49";
case 9:
return "50-54";
case 10:
return "55-59";
case 11:
return "60-64";
case 12:
return "65-69";
case 13:
return "70-74";
case 14:
return "75-79";
case 15:
return "80-84";
case 16:
return "85";
}
}
}
function getBattleGroundTypeName($type)
{
global $BATTLEGROUND_AV, $BATTLEGROUND_WS, $BATTLEGROUND_AB, $BATTLEGROUND_EY, $BATTLEGROUND_SA, $BATTLEGROUND_IC, $BATTLEGROUND_TP, $BATTLEGROUND_BFG;
switch($type)
{
case $BATTLEGROUND_AV:
return "Alterac Valley";
case $BATTLEGROUND_WS:
return "Warsong Gulch";
case $BATTLEGROUND_AB:
return "Arathi Basin";
case $BATTLEGROUND_EY:
return "Eye of the Storm";
case $BATTLEGROUND_SA:
return "Strand of the Ancients";
case $BATTLEGROUND_IC:
return "Isle of Conquest";
case $BATTLEGROUND_TP:
return "Twin Peaks";
case $BATTLEGROUND_BFG:
return "Battle For Gilneas";
}
}
function getBattleGroundTypeShortName($type)
{
global $BATTLEGROUND_AV, $BATTLEGROUND_WS, $BATTLEGROUND_AB, $BATTLEGROUND_EY, $BATTLEGROUND_SA, $BATTLEGROUND_IC, $BATTLEGROUND_TP, $BATTLEGROUND_BFG;
switch($type)
{
case $BATTLEGROUND_AV:
return "AV";
case $BATTLEGROUND_WS:
return "WG";
case $BATTLEGROUND_AB:
return "AB";
case $BATTLEGROUND_EY:
return "EotS";
case $BATTLEGROUND_SA:
return "SotA";
case $BATTLEGROUND_IC:
return "IoC";
case $BATTLEGROUND_TP:
return "TP";
case $BATTLEGROUND_BFG:
return "BFG";
}
}
?>