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Any way to build for ARM64 too? #2725
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native build with an arm64 device shouldn't be a big deal, it's just switch from clang64 to clangarm64. |
Where do I need to change this? Also running the msys in x64 through the compatibility-layer works just fine (I think), but native would also be preferred :) |
Replace all clang64 with clangarm64 in the mabs script, and then choose clang instead of gcc when running media-autobuild_suite.bat. There may be a lot of packages that don't work, which will require adjust build options. |
If you are not faimilar with compiling stuff for arm64 you can use precompiled arm64 packages in msys2. The installation guide can be found in https://www.msys2.org/. Use the clangarm64 environment there. |
With the rise of all those new fancy devices with Snapdragon X Elite and likely some Ampere SoCs on their way I'd like to also compile all the media libraries natively for my Surface.
As far as I understand it, currently MingW64 is used which is only compiling for x64, right? Is there any way to change that easily or add support for 64Bit ARM?
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