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host.h
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/*
OOPoker
Copyright (c) 2010 Lode Vandevenne
All rights reserved.
This file is part of OOPoker.
OOPoker is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OOPoker is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OOPoker. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
struct Info;
/*
The Host is someone who runs a Game. The Host can stop the game, and receive events from the game.
*/
class Host
{
public:
virtual ~Host(){}
virtual void onFrame() = 0; //called between every player decision
virtual void onGameBegin(const Info& info) = 0; //called after all players are sitting at the table, right before the first deal starts
virtual void onDealDone(const Info& info) = 0;
virtual void onGameDone(const Info& info) = 0; //when the whole tournament is done
virtual bool wantToQuit() const = 0;
virtual void resetWantToQuit() = 0;
};