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ai_random.cpp
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ai_random.cpp
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/*
OOPoker
Copyright (c) 2010 Lode Vandevenne
All rights reserved.
This file is part of OOPoker.
OOPoker is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OOPoker is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OOPoker. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ai_random.h"
#include "info.h"
#include "random.h"
Action AIRandom::doTurn(const Info& info)
{
(void)info;
int r = (int)(getRandom() * 100);
if(r < 25) //check or fold
{
return info.amountToAction(0);
}
else if(r < 26) //all-in
{
return info.getAllInAction();
}
else if(r < 70) //call
{
return info.getCallAction();
}
else /*if(r == 2)*/ //raise
{
if(info.turn > 0) return info.getCallAction(); //avoid infinite raises
return info.getRaiseAction(info.getMinChipsToRaise());
}
}
bool AIRandom::boastCards(const Info& info)
{
(void)info;
return getRandom() < 0.5;
}
std::string AIRandom::getAIName()
{
return "Random";
}