diff --git a/tests/client/Modules/Announcement.luau b/tests/client/Modules/Announcement.luau index 086d1b8..24b5f08 100644 --- a/tests/client/Modules/Announcement.luau +++ b/tests/client/Modules/Announcement.luau @@ -9,6 +9,10 @@ local Announcement = { UI = {} } +function Announcement.Heartbeat(delta) + print(delta) +end + function Announcement.Init() Announcement.UI.Gui = Player.PlayerGui:WaitForChild("Announce") Announcement.UI.Label = Announcement.UI.Gui:WaitForChild("AnnounceLabel") diff --git a/tests/client/init.client.luau b/tests/client/init.client.luau index efe440c..a843024 100644 --- a/tests/client/init.client.luau +++ b/tests/client/init.client.luau @@ -1,5 +1,10 @@ local Lumin = require(game.ReplicatedStorage.framework.src) local Modules = script.Modules +local Lifecycle = Lumin.Lifecycle("Heartbeat") +game:GetService("RunService").Heartbeat:Connect(function(delta) + Lifecycle:Fire(delta) +end) + Lumin.Add({Modules}) Lumin.Start()